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Hurtgen Forest 11-28-10
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Status: Release/Final
Game: Company of Heroes: Opposing Fronts
Downloads: 374

This is a fictional skirmish set during the Battle of Hurtgen Forest that occurred during November and December 1944.

Although this is a small map, it is so highly detailed and carefully crafted that I believe it comparable to Relic's own professionally-made maps. I started building the map more than three years ago, inspired by the Operation Market Garden map "Best".

...
 


Diablo 2 Mods 4-17-10
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Status: Release/Final
Game: Diablo 2
Downloads: 1384

This a selection of modification I've done for Diablo 2 1.12 (and now 1.13). They're mostly small gameplay tweaks or fixes that you can mix and match with each other or mods from other authors as you see fit. See the Readme files in their respective archives for more detailed descriptions. ...
 


Half-Life 2 G-Man Conversion 4-05-09
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Status: Release/Final
Game: Half-Life: Source
Downloads: 925

This a port of the G-Man from Half-Life 2 for use with Half-Life: Source. If you want to get technical, the materials and geometry are from HL2, while the skeleton and animations are from HL:S.

The decompiled model source is included but not needed for the model to work in-game. It's made available merely to help any other modders. ...
 


Banner Army Reforms 7-14-08
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Status: Release/Final
Game: Age of Empires 3
Downloads: 151

I was always turned off by the Chinese civ because it forced the player to create units in mixed groups (Banner Armies). So, this mod allows you to train Chinese units individually as with the other civs. In addition, all Home City cards affecting Banner Armies have been modified to affect their respective individual units. The Summer Palace wonder still trains units in Banner Armies, though--I ...
 


Gatling Guns for All! 5-31-08
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Status: Release/Final
Game: Age of Empires 3
Language: Visual Basic .NET
Downloads: 202

In a nutshell, this gives all European civs access to the Gatling Gun unit without needing to revolt.

I found that since TAD's release with all the quirky new Asian civs and strategies, the European civs were feeling a bit bland. And since I never revolt because it seems too risky, I thought I could liven them up by enabling the ...
 


Snipers v2 7-04-07
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Status: Release/Final
Game: Starcraft: Brood War
Downloads: 326

Snipers is a scenario for Starcraft: Brood War that I started way back in 2002. Because of the general complexity of getting the scenario scripts to function correctly, it took four years of occasional work in bursts to finish. The concept of this scenario is sort of like some of the others I've done where you start with some hero units (this time named for my old friend Quelog and I); however, ...
 


GTA3 Subdued Gangs 6-30-07
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Status: Release/Final
Game: Grand Theft Auto 3
Downloads: 112

This mod makes the gangs in Liberty City less troublesome by limiting them to only melee weapons. The main reason for this mod is to prevent your cars from being shot up as you drive through gang territories, especially when doing vehicle missions. However, stopping in or walking through gang territories is still dangerous--a swarm of bat-toting mobsters is no picnic.

But to make sure ...
 


No Hunger Mod 6-15-07
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Status: Release/Final
Game: Stalker
Language: Visual Basic .NET
Downloads: 135

This modifies the game STALKER so you don't have to eat anymore. Personally, I see no gameplay value in forcing the player to eat every hour or so; it's just an annoyance.
 


Super Mario 3 Battle Mode Level 5-04-07
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Status: Release/Final
Game: LieroX
Downloads: 138

This is a level I did for LieroX that's basically just a port of the battle mode screen from Super Mario 3. It fits into one screen horizontally and is great classic gaming fun with the 8-bit weapon mod.
 


Jungle War Level 5-04-07
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Status: Release/Final
Game: LieroX
Downloads: 106

This is another LieroX level but with an original design. It is a really wide-open, expansive level with a lot of destructible trees and vegetation plus two bases on the edges. It's great for mortar-only games. 4 to 8 players are recommended.
 


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