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	<title>SnakeByte Studios</title>
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		<title>10 Years in Video Cards</title>
		<link>http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=10-years-in-video-cards</link>
		<comments>http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/#comments</comments>
		<pubDate>Wed, 08 May 2013 00:50:23 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[geforce 7300gt]]></category>
		<category><![CDATA[gf2 ultra]]></category>
		<category><![CDATA[radeon 9600xt]]></category>
		<category><![CDATA[video cards]]></category>
		<category><![CDATA[viper 2]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=3307</guid>
		<description><![CDATA[I was cleaning out my spare computer parts yesterday and realized that I had saved every video card I&#8217;d ever owned.  So I thought I&#8217;d take some pictures before I chucked them and present a history of video cards. Diamond &#8230; <a href="http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>I was cleaning out my spare computer parts yesterday and realized that I had saved every video card I&#8217;d ever owned.  So I thought I&#8217;d take some pictures before I chucked them and present a history of video cards.</p>
<div id="attachment_3308" class="wp-caption aligncenter" style="width: 522px"><a href="/media/2013/05/DSC01233a.jpg" rel="lightbox[3307]"><img class="size-large wp-image-3308" title="Pile o' Video Cards" alt="" src="/media/2013/05/DSC01233a-1024x793.jpg" width="512" height="396" /></a><p class="wp-caption-text">Pile o&#8217; Video Cards</p></div>
<h2 style="text-align: left;">Diamond Viper II (2000 &#8211; 2001)</h2>
<p>My first video card ever, I bought this primarily for playing Team Fortress Classic (a Half-Life multiplayer mod) and Unreal Tournament.  And at those two games, it did quite well.  According to Wikipedia, the <a href="http://en.wikipedia.org/wiki/S3_Savage#Savage_2000" class="wiki">Viper II</a> had a mere 12 million transistors and a core clock of 125Mhz.  I was surprised to see that it came with composite and S-Video connectors for outputting to TV.  You&#8217;ll also notice its lack of a fan.</p>

<a href='http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/dsc01228a/' title='Diamond Viper II Front'><img width="160" height="117" src="/media/2013/05/DSC01228a-160x117.jpg" class="attachment-thumbnail" alt="Diamond Viper II Front" /></a>
<a href='http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/dsc01229a/' title='Diamond Viper II Back'><img width="160" height="115" src="/media/2013/05/DSC01229a-160x115.jpg" class="attachment-thumbnail" alt="Diamond Viper II Back" /></a>

<h2>Geforce 2 Ultra (2001 &#8211; 2004)</h2>
<p>The <a href="http://en.wikipedia.org/wiki/GeForce_2_Series" class="wiki">Geforce 2 Ultra</a> was twice as powerful as the Viper II at a transistor count of 25 million and a core clock of 250Mhz.  This card helped me battle my way through classic games of the time such as Jedi Knight 2, Dungeon Siege, Deus Ex, Grand Theft Auto 3, and Rise of Nations.  This was the only time I bought a high-end version of a video card.</p>

<a href='http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/dsc01226a/' title='Geforce 2 Ultra Front'><img width="160" height="98" src="/media/2013/05/DSC01226a-160x98.jpg" class="attachment-thumbnail" alt="Geforce 2 Ultra Front" /></a>
<a href='http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/dsc01227a/' title='Geforce 2 Ultra Back'><img width="160" height="105" src="/media/2013/05/DSC01227a-160x105.jpg" class="attachment-thumbnail" alt="Geforce 2 Ultra Back" /></a>

<p>Later in this card&#8217;s life, I put it into a rig I built for my sister, and she of course mistreated it.  Hence the fan on the video card seized up and fell off.</p>
<h2>Radeon 9600XT (2004 &#8211; 2009)</h2>
<p>Weighing in at 76 million transistors and a core clock of 500Mhz, the <a href="http://en.wikipedia.org/wiki/Radeon_R300" class="wiki">Radeon 9600XT</a> was an excellent video card that held its own right up until 2008 when Shader Model 3 games started coming out.  During its reign, I was enjoying games such as Half-Life 2, UT 2004, Company of Heroes, TES4: Oblivion, Counter-Strike: Source, and Dungeon Siege 2.  Starting with this video card, I also began using dual-monitors and haven&#8217;t looked back since.  I modded my card to <a title="Monitor wishes and video card dreams." href="http://www.snakebytestudios.com/2004/05/monitor-wishes-and-video-card-dreams/">add copper heatsinks on the RAM chips</a> and later on <a title="It’s 10:30, right? Ttssssss…I gotta take a news break." href="http://www.snakebytestudios.com/2007/09/its-1030-right-ttssssss-i-gotta-take-a-news-break/">replaced the HSF with an all-copper one</a>.</p>

<a href='http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/dsc01223a/' title='Radeon 9600XT Front'><img width="160" height="107" src="/media/2013/05/DSC01223a-160x107.jpg" class="attachment-thumbnail" alt="Radeon 9600XT Front" /></a>
<a href='http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/dsc01224a/' title='Radeon 9600XT Back'><img width="160" height="99" src="/media/2013/05/DSC01224a-160x99.jpg" class="attachment-thumbnail" alt="Radeon 9600XT Back" /></a>

<h2>Geforce 7300GT (2009)</h2>
<p>This video card was really only a stopgap until I could build a whole new system.  At 177 million transistors and 350Mhz, the <a href="http://en.wikipedia.org/wiki/GeForce_7_Series#GeForce_7300_GT" class="wiki">7300GT</a> was one of the last video cards to still support AGP.</p>

<a href='http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/dsc01221a/' title='Geforce 7300GT Front'><img width="160" height="101" src="/media/2013/05/DSC01221a-160x101.jpg" class="attachment-thumbnail" alt="Geforce 7300GT Front" /></a>
<a href='http://www.snakebytestudios.com/2013/05/10-years-in-video-cards/dsc01222a/' title='Geforce 7300GT Back'><img width="160" height="106" src="/media/2013/05/DSC01222a-160x106.jpg" class="attachment-thumbnail" alt="Geforce 7300GT Back" /></a>

]]></content:encoded>
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		<item>
		<title>Five Games I Can&#8217;t Stop Replaying</title>
		<link>http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=five-games-i-cant-stop-replaying</link>
		<comments>http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/#comments</comments>
		<pubDate>Sun, 14 Apr 2013 00:49:59 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Company of Heroes]]></category>
		<category><![CDATA[Dark Messiah]]></category>
		<category><![CDATA[Red Faction]]></category>
		<category><![CDATA[Tropico]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=3277</guid>
		<description><![CDATA[There are some video games that are so fun that I find myself replaying them regularly.  And if my Steam gaming stats are anything to go by, I&#8217;ve logged considerable time with the following games after so many playthroughs.  I&#8217;ve &#8230; <a href="http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>There are some video games that are so fun that I find myself replaying them regularly.  And if <a href="http://steamcommunity.com/id/slserpent/games?tab=all">my Steam gaming stats</a> are anything to go by, I&#8217;ve logged considerable time with the following games after so many playthroughs.  I&#8217;ve tried to choose games that are all fairly recent here, but for a list of some great older games, see <a title="Snake’s Top Tens" href="http://www.snakebytestudios.com/2005/10/snakes-top-tens/">Snake’s Top Tens</a> from 2005.</p>
<h3>Tropico 3</h3>
<p>The Tropico series is all about managing a tiny island nation in the Caribbean, and the third game in this series definitely does it best.  There&#8217;s something very addicting to this game in its delightful blend of economy management, city-building, and island vistas.  Because your island only starts with roughly 50 citizens, you can connect with their individual needs and preferences and fulfilling those feels very rewarding.  The near infinite combinations of variables for the presidente, scenario, and island makes Tropico 3 that much more replayable.</p>

<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2013-04-06_00005/' title='Tropico 1'><img width="150" height="120" src="/media/2013/04/2013-04-06_00005-150x120.jpg" class="attachment-thumbnail" alt="The perfect tourist destination" /></a>
<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2011-10-07_00002/' title='Tropico 2'><img width="150" height="120" src="/media/2013/04/2011-10-07_00002-150x120.jpg" class="attachment-thumbnail" alt="Nuclear testing" /></a>
<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2013-04-06_00001/' title='Tropico 3'><img width="150" height="120" src="/media/2013/04/2013-04-06_00001-150x120.jpg" class="attachment-thumbnail" alt="Scenic street corner" /></a>

<h3>Company of Heroes</h3>
<p>The accurate portrayals of World War II weapons and combat and the exceptional graphics are the two main factors that make Company of Heroes so enjoyable to play.  There&#8217;s nothing better than seeing a mammoth German Tiger tank crushing everything in its path with all turrets firing and the ensuing visceral fireballs and carnage.  And on top of this brutal combat comes a very intelligent strategy game where the balance of power is constantly shifting, keeping you on your toes.  The campaigns (Normandy, Market Garden, Caen) in Company of Heroes are great for occasional replaying, but the skirmishes are even better for a quick bout of WW2 action.  (Best if consumed with <a href="http://en.wikipedia.org/wiki/Band_of_Brothers_%28TV_miniseries%29" class="wiki">Band of Brothers</a>.)</p>

<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2011-12-25_00009/' title='COH 1'><img width="150" height="120" src="/media/2013/04/2011-12-25_00009-150x120.jpg" class="attachment-thumbnail" alt="From Ogledow" /></a>
<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2011-10-20_00002/' title='COH 2'><img width="150" height="120" src="/media/2013/04/2011-10-20_00002-150x120.jpg" class="attachment-thumbnail" alt="The dreaded Flak 88" /></a>
<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/relic00007/' title='COH 3'><img width="150" height="120" src="/media/2013/04/relic00007-150x120.jpg" class="attachment-thumbnail" alt="This game has great explosions" /></a>

<h3>Red Faction: Guerrilla</h3>
<p>Red Faction: Guerrilla is Grand Theft Auto with explosives.  Who knew that the creative destruction of buildings could make for such enjoyable gameplay.  On top of that, you feel like your actions are actually having an effect on the world as you start completing missions and freeing zones.  But mainly, blowing stuff up never gets old.  (Highly recommended to go <a href="http://www.gtavision.com/index.php?section=downloads&amp;site=download&amp;id=2602">xliveless</a>, though.)</p>
<div id="attachment_3288" class="wp-caption aligncenter" style="width: 310px"><a href="/media/2013/04/2013-04-12_00001.jpg" rel="lightbox[3277]"><img class="size-medium wp-image-3288" alt="It all starts with a sledgehammer" src="/media/2013/04/2013-04-12_00001-300x240.jpg" width="300" height="240" /></a><p class="wp-caption-text">It all starts with a sledgehammer</p></div>
<h3 style="clear: left;">Dark Messiah of Might and Magic</h3>
<p>Dark Messiah combines a lot of the features I love in a game.  It has great first-person combat, character development via a skill tree, plenty of loot to find and equip, sneaking around and stealth kills, and nice graphics and level design.  The combat alone is quite intense and takes some careful choreography from the player; so, executing the perfect attack is very rewarding.  All of these RPG elements combined with the combat and great locales make for a wonderfully replayable adventure.</p>

<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2013-04-13_00003/' title='Dark Messiah 1'><img width="150" height="120" src="/media/2013/04/2013-04-13_00003-150x120.jpg" class="attachment-thumbnail" alt="Kicking enemies is endless fun" /></a>
<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2013-04-13_00010/' title='Dark Messiah 2'><img width="150" height="120" src="/media/2013/04/2013-04-13_00010-150x120.jpg" class="attachment-thumbnail" alt="Nightvision and lightning attacks" /></a>
<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2013-04-13_00009/' title='Dark Messiah 3'><img width="150" height="120" src="/media/2013/04/2013-04-13_00009-150x120.jpg" class="attachment-thumbnail" alt="No shortage of loot in this game" /></a>

<h3>Call of Duty: World at War</h3>
<p>World at War is like playing a non-stop action WW2 movie.  And everything about this game is focused on keeping the action coming.  Normally I would be opposed to constantly spawning enemies in a game, but here they only force you to ferociously press on.  It&#8217;s an amazing-looking and -sounding game as well.  Even though the full game can be played in only a few hours, I find myself playing the game (or portions of it) over and over.</p>

<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2013-04-13_00012/' title='World at War 1'><img width="150" height="120" src="/media/2013/04/2013-04-13_00012-150x120.jpg" class="attachment-thumbnail" alt="Hitting the beach at Peleliu" /></a>
<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2013-04-13_00032/' title='World at War 2'><img width="150" height="120" src="/media/2013/04/2013-04-13_00032-150x120.jpg" class="attachment-thumbnail" alt="The action doesn&#039;t let up during loading screens either" /></a>
<a href='http://www.snakebytestudios.com/2013/04/five-games-i-cant-stop-replaying/2013-04-13_00021/' title='World at War 3'><img width="150" height="120" src="/media/2013/04/2013-04-13_00021-150x120.jpg" class="attachment-thumbnail" alt="The gruesome opening scene of the Russian campaign" /></a>

]]></content:encoded>
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		</item>
		<item>
		<title>Fixed Apps</title>
		<link>http://www.snakebytestudios.com/projects/apps/cursor-lock/fixed-apps/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fixed-apps</link>
		<comments>http://www.snakebytestudios.com/projects/apps/cursor-lock/fixed-apps/#comments</comments>
		<pubDate>Mon, 08 Apr 2013 23:59:59 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
		
		<guid isPermaLink="false">http://www.snakebytestudios.com/?page_id=3116</guid>
		<description><![CDATA[The following is a list of games that are either confirmed or reported fixed by Cursor Lock.  If you have another to report, post it in the comments below. If a game is not on this list, that doesn&#8217;t mean &#8230; <a href="http://www.snakebytestudios.com/projects/apps/cursor-lock/fixed-apps/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>The following is a list of games that are either confirmed or reported fixed by <a href="http://www.snakebytestudios.com/projects/apps/cursor-lock/">Cursor Lock</a>.  If you have another to report, post it in the comments below.</p>
<p>If a game is not on this list, that doesn&#8217;t mean Cursor Lock won&#8217;t work for it.  Honestly, Cursor Lock has never been confirmed to not work for any particular game.  This is more a list of offending games, really.</p>
<table border="1">
<thead>
<tr align="center">
<td>Game</td>
<td>Fixed?</td>
<td>Notes</td>
</tr>
</thead>
<tbody>
<tr>
<td>Rise of Nations / Thrones and Patriots</td>
<td>Confirmed</td>
<td>Lock nations.exe or patriots.exe. Open rise.exe or thrones.exe</td>
</tr>
<tr>
<td>Neverwinter Nights</td>
<td>Confirmed</td>
<td>Lock nwmain.exe</td>
</tr>
<tr>
<td>Civilization 4</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>Starcraft</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>Titan Quest</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>Grand Theft Auto 3</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>Hellgate: London</td>
<td>Confirmed</td>
<td>Mouse drifts only when the cursor is visible (i.e. inventory screen)</td>
</tr>
<tr>
<td>Sid Meier&#8217;s Pirates</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>The Witcher</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>RollerCoaster Tycoon 3</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>The Sims 2</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>Empire: Total War</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>Tropico 4</td>
<td>Confirmed</td>
<td></td>
</tr>
<tr>
<td>Company of Heroes</td>
<td>Reported</td>
<td>Problem is intermittent</td>
</tr>
<tr>
<td>TESV: Skyrim</td>
<td>Reported</td>
<td></td>
</tr>
<tr>
<td>Total War: Shogun 2</td>
<td>Reported</td>
<td></td>
</tr>
<tr>
<td>Dead Space</td>
<td>Reported</td>
<td></td>
</tr>
<tr>
<td>DEFCON</td>
<td>Reported</td>
<td></td>
</tr>
<tr>
<td>World of Goo</td>
<td>Reported</td>
<td></td>
</tr>
<tr>
<td>Baldur&#8217;s Gate</td>
<td>Reported</td>
<td></td>
</tr>
<tr>
<td>League of Legends</td>
<td>Reported</td>
<td></td>
</tr>
<tr>
<td>Sins of a Solar Empire</td>
<td>Reported</td>
<td></td>
</tr>
<tr>
<td>Dark Souls</td>
<td>Reported</td>
<td></td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Freedom Snake</title>
		<link>http://www.snakebytestudios.com/2013/03/freedom-snake/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=freedom-snake</link>
		<comments>http://www.snakebytestudios.com/2013/03/freedom-snake/#comments</comments>
		<pubDate>Sun, 10 Mar 2013 00:21:47 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Modding]]></category>
		<category><![CDATA[Age of Empires]]></category>
		<category><![CDATA[Age of Kings]]></category>
		<category><![CDATA[Darwinia]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[SimCity]]></category>
		<category><![CDATA[Tropico]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=3260</guid>
		<description><![CDATA[For several reasons much too personal for the internet, I decided to leave my job at Longwood a couple weeks ago.  But I will say that the pay was way too low, and good luck to them finding someone with &#8230; <a href="http://www.snakebytestudios.com/2013/03/freedom-snake/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>For several reasons much too personal for the internet, I decided to leave <a href="http://library.longwood.edu/">my job</a> at <a href="http://www.longwood.edu/">Longwood</a> a couple weeks ago.  But I will say that the pay was way too low, and good luck to them finding someone with my skill level willing to work for so little.  The only reason I settled on that job was that it was 2009, when the economy was quite lousy.</p>
<p>But now with my rediscovered freedom, I have copious amounts of free time and thus time for video games.  As happens <a title="Mantises are still having sex." href="http://www.snakebytestudios.com/2007/10/mantises-are-still-having-sex/">on occasion</a>, I&#8217;ve been going nostalgic with my gaming choices lately.</p>
<p><a href="http://en.wikipedia.org/wiki/Darwinia_%28video_game%29" class="wiki">Darwinia</a> is a cute and clever real-time strategy game where you help a fictitious researcher regain control of a simulated cyber-world from a malware infestation.  It has just the right balance of puzzles and blowing shit up to make it incredibly fun.  The only problem is that it ends too quickly.</p>
<p><a href="http://en.wikipedia.org/wiki/Black_Mesa_%28video_game%29" class="wiki">Black Mesa</a> is a community remake of the original Half-Life using the newer Source Engine.  I&#8217;ve <a title="Half-Life:Source" href="http://www.snakebytestudios.com/2007/07/half-lifesource/">mentioned this mod years ago</a>, but it only just got released recently.  Obviously, it&#8217;s a little too ambitious to remake a whole game when no one is getting paid; hell, Valve didn&#8217;t even want to do a proper job with Half-Life: Source.  And it shows as there are places where the quality is noticeably amateur.  Regardless, I applaud their efforts as it&#8217;s definitely fun and action-packed.</p>
<p>Given the recent <a href="http://www.shacknews.com/article/78149/simcity-players-to-get-free-game-from-ea">SimCity debacle</a> that&#8217;s been in the news, I (and <a href="http://www.google.com/trends/explore#q=simcity+4">it seems many other players</a>) have given the previous SimCity game a whirl.  It&#8217;s been a while since I loaded up <a href="http://en.wikipedia.org/wiki/SimCity_4" class="wiki">SimCity 4</a>, but I was quite surprised to find its graphics were still mainly sprite-based, which is a bit jarring after playing so many 3D games with freely-moving cameras.  It&#8217;s definitely interesting to see your city take shape and how your choices affect that.  But I find the low-action gameplay to be sleep-inducing, and it makes me wonder how long the game will stay interesting.  Although I haven&#8217;t been playing it lately, the inadequacies of SimCity are making me consider going back to <a href="http://en.wikipedia.org/wiki/Tropico" class="wiki">Tropico</a>—it just seems like the right balance of macro- and micro-management in a city-builder game.</p>

<a href='http://www.snakebytestudios.com/2013/03/freedom-snake/2013-03-08_00003/' title='Darwinia'><img width="150" height="120" src="/media/2013/03/2013-03-08_00003-150x120.jpg" class="attachment-thumbnail" alt="The Darwinians are happy that I have led them to victory." /></a>
<a href='http://www.snakebytestudios.com/2013/03/freedom-snake/2013-03-09_00003/' title='Black Mesa'><img width="150" height="120" src="/media/2013/03/2013-03-09_00003-150x120.jpg" class="attachment-thumbnail" alt="The signature piece of Black Mesa is of course the hydro-electric dam." /></a>
<a href='http://www.snakebytestudios.com/2013/03/freedom-snake/simcity-4-tropico/' title='SimCity 4'><img width="150" height="120" src="/media/2013/03/simcity-4-tropico-150x120.jpg" class="attachment-thumbnail" alt="The key to the success of my city is early emphasis on education." /></a>

<p>Going back even farther, I&#8217;ve also been enjoying some of the late 90s classics <a href="http://en.wikipedia.org/wiki/Age_of_Empires" class="wiki">Age of Empires</a> and <a href="http://en.wikipedia.org/wiki/Age_of_Empires_II:_The_Age_of_Kings" class="wiki">Age of Kings</a>.  I was pleasantly surprised to find that both of these games still install and run on Windows XP, granted XP is pretty old itself.  I was also surprised at how difficult these games got and really quickly.  It&#8217;s no wonder that I cheated so much back in the day.</p>
<p>I also found out that I actually made a campaign for AOE called Time of the Phoenicians.  You can amazingly enough still <a href="http://aoe.heavengames.com/dl-php/showfile.php?fileid=1048">download it</a> from AOE Heaven.  The story and writing is pretty awful and the gameplay buggy (I was 15), but the maps were still pretty detailed as you can see below.</p>

<a href='http://www.snakebytestudios.com/2013/03/freedom-snake/time-of-the-phoenicians/' title='Time of the Phoenicians'><img width="160" height="120" src="/media/2013/03/time-of-the-phoenicians-160x120.png" class="attachment-thumbnail" alt="The fifth scenario in my campaign requires you to merely build a wonder." /></a>
<a href='http://www.snakebytestudios.com/2013/03/freedom-snake/chariot-race/' title='Chariot Race'><img width="160" height="120" src="/media/2013/03/chariot-race-160x120.png" class="attachment-thumbnail" alt="This clever multiplayer AOE scenario pits players against each other in a chariot  race / obstacle course." /></a>

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		<title>Memtest FTW!</title>
		<link>http://www.snakebytestudios.com/2012/09/memtest-ftw/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=memtest-ftw</link>
		<comments>http://www.snakebytestudios.com/2012/09/memtest-ftw/#comments</comments>
		<pubDate>Sun, 30 Sep 2012 05:21:42 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Troubleshooting]]></category>
		<category><![CDATA[BSOD]]></category>
		<category><![CDATA[RAM]]></category>
		<category><![CDATA[video cards]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=3243</guid>
		<description><![CDATA[For several weeks now, I&#8217;ve been having troubles with Serpent 3, my desktop PC.  It started randomly blue screening (aka Blue Screen of Death) with random error messages whenever I was playing Diablo 3 or watching video.  That coupled with &#8230; <a href="http://www.snakebytestudios.com/2012/09/memtest-ftw/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>For several weeks now, I&#8217;ve been having troubles with <a title="Serpent 3" href="/media/2012/09/P9250218.jpg" rel="lightbox[3243]">Serpent 3</a>, my desktop PC.  It started randomly blue screening (aka <a href="http://en.wikipedia.org/wiki/Blue_Screen_of_Death" class="wiki">Blue Screen of Death</a>) with random error messages whenever I was playing <a href="http://en.wikipedia.org/wiki/Diablo_III" class="wiki">Diablo 3</a> or watching video.  That coupled with the fact that I hadn&#8217;t changed any drivers or hardware recently led me to initially suspect that my only two month old video card (<a href="/media/2012/09/DSC00900a.jpg" rel="lightbox[3243]">GeForce GTX 550 Ti</a>) had gone bad.  (As always, I also suspected overheating, but the sensors weren&#8217;t indicating that as the culprit.)</p>
<p>I fiddled with video card drivers some just in case that helped—it did not. So, eventually, I swapped my new video card out for a Radeon HD 4650 that was lying around.  Although early signs were hopeful that I had isolated the video card as the problem, the swap actually had only slowed down the frequency of blue screens.</p>
<p>I was starting to think that I&#8217;d have to build a new system core (motherboard, CPU, and RAM), but I still knew of one more trick to try.  There&#8217;s a program called <a href="http://www.memtest.org/">Memtest86+</a> that will repeatedly test your entire PC memory (RAM) to see if there are errors with it holding correct values.  I&#8217;ve used Memtest before to make sure new memory was good, but I&#8217;ve never actually seen it find any errors.  It didn&#8217;t take long before it did find errors this time, though.  I narrowed the problem down to two addresses around the 500MB mark in the first DIMM.</p>
<div id="attachment_3246" class="wp-caption aligncenter" style="width: 310px"><a href="/media/2012/09/DSC01068a.jpg" rel="lightbox[3243]"><img class="size-medium wp-image-3246 " title="Bad Memory in Memtest86+" src="/media/2012/09/DSC01068a-300x224.jpg" alt="" width="300" height="224" /></a><p class="wp-caption-text">I had two memory addresses that were repeatedly returning errors in Memtest86+.</p></div>
<p>So I took that first stick of memory out and left the other matching stick in and tested again.  After three full passes, Memtest was showing no errors for this stick.  Next, I swapped sticks.  And as one might guess, errors galore.</p>
<p>So, I swapped the sticks again and also returned my beefy new video card to Serpent 3.  And I&#8217;ve enjoyed an entire evening of gaming and videos with zero blue screens.  Luckily, Diablo 3 doesn&#8217;t seem to demand more than 2 GB of memory.  Memtest FTW!</p>
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		<title>Goatmen</title>
		<link>http://www.snakebytestudios.com/2012/08/goatmen/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=goatmen</link>
		<comments>http://www.snakebytestudios.com/2012/08/goatmen/#comments</comments>
		<pubDate>Sat, 18 Aug 2012 04:09:01 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Diablo 3]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=3228</guid>
		<description><![CDATA[I was just remembering how amused Kaylen and I were about the goatmen from Diablo 3 this weekend.  Besides being quite satisfying to kill given their bleating goat death wail, Deckard Cain and Leah also pronounce their name in a &#8230; <a href="http://www.snakebytestudios.com/2012/08/goatmen/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>I was just remembering how amused Kaylen and I were about <a href="http://www.diablowiki.com/Goatman_%28Diablo_III%29">the goatmen from Diablo 3 </a>this weekend.  Besides being quite satisfying to kill given their bleating goat death wail, <a href="http://www.diablowiki.net/Deckard_Cain">Deckard Cain</a> and Leah also pronounce their name in a funny way.  They say it like &#8220;goatminn&#8221;.  So all weekend, <a href="http://en.wikipedia.org/wiki/Lego_Batman_2:_DC_Super_Heroes" class="wiki">Lego Batman 2</a> was filled with &#8220;batminn&#8221;, our cat <a href="http://en.wikipedia.org/wiki/Guybrush_Threepwood" class="wiki">Guybrush</a> was &#8220;guyminn&#8221;, and so on.</p>
<p>But I was disappointed to not find anyone else who picked up on this on the <a href="http://www.youtube.com/watch?v=_cZC67wXUTs">interwebs</a>.  So I put together this little clip so you can hear what&#8217;s so funny about these goatmen&#8211;I mean &#8220;goatminn&#8221;. <img src='http://www.snakebytestudios.com/wordpress/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> </p>
<p><a href="/media/2012/08/goatmen.mp3">Goatmen</a></p>
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		<title>How to Fix America Part 1: Election and Campaign Reform</title>
		<link>http://www.snakebytestudios.com/2012/06/how-to-fix-america-part-1-election-and-campaign-reform/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-to-fix-america-part-1-election-and-campaign-reform</link>
		<comments>http://www.snakebytestudios.com/2012/06/how-to-fix-america-part-1-election-and-campaign-reform/#comments</comments>
		<pubDate>Sat, 02 Jun 2012 16:48:05 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[politics]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=3161</guid>
		<description><![CDATA[It&#8217;s becoming apparent to me that if we ever want to fix the many serious problems of this nation, we must elect the President and Congress in a more fair and inclusive way where they actually represent their constituents.  The &#8230; <a href="http://www.snakebytestudios.com/2012/06/how-to-fix-america-part-1-election-and-campaign-reform/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><a href="/media/2012/06/us-2008-presidential-remix.png" rel="lightbox[3161]"><img class="wp-image-3175 alignright" title="US 2008 Presidential Remix" src="/media/2012/06/us-2008-presidential-remix-300x198.png" alt="" width="200" height="133" /></a>It&#8217;s becoming apparent to me that if we ever want to fix the many serious problems of this nation, we must elect the President and Congress in a more fair and inclusive way where they actually represent their constituents.  The following is a list of what I think are common-sense solutions that would fix federal campaigns and elections so that these elected officials might actually be capable of doing the job that we sent them to do.  Please share.</p>
<ol>
<li>Election day must be a federal holiday.  All states must allow same-day voter registration. <span style="color: #ff0000;">†</span> <span style="color: #0000ff;">‡</span><br />
<span style="color: #999999;"><em>Every citizen should be encouraged and able to vote.</em></span></li>
<li>No state may hold a party primary earlier than four months before federal elections. <span style="color: #0000ff;">‡</span><br />
<span style="color: #999999;"><em>End the constant campaigning.</em></span></li>
<li>All candidates for federal election may take only public financing and individual donations no more than $1000 per candidate per election. <span style="color: #ff0000;">†</span><br />
<span style="color: #999999;"><em>No more bought politicians.</em></span></li>
<li>Congress will have term limits.  Senators may serve no more than three full terms (18 years).  Representatives may serve no more than five full terms (ten years). <span style="color: #008000;">♦</span><br />
<span style="color: #999999;"><em>End the reigns of career politicians.</em></span></li>
<li>Presidents are elected by popular vote, not Electoral College. <span style="color: #008000;">♦</span><br />
<span style="color: #999999;"><em>No more elections decided by swing states.</em></span></li>
<li>Congressional redistricting must be done by an impartial computer algorithm that only takes population into account and not demographics. <span style="color: #0000ff;">‡</span> or <span style="color: #008000;">♦</span><br />
<span style="color: #999999;"><em>End gerrymandering.</em></span></li>
</ol>
<p><span style="color: #ff0000;">† Requires federal law</span> <span style="color: #0000ff;">‡ Requires laws in all states</span> <span style="color: #008000;">♦ Requires constitutional amendment</span></p>
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		<title>Steam Widget in the Wild!</title>
		<link>http://www.snakebytestudios.com/2012/05/steam-widget-in-the-wild/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=steam-widget-in-the-wild</link>
		<comments>http://www.snakebytestudios.com/2012/05/steam-widget-in-the-wild/#comments</comments>
		<pubDate>Sun, 13 May 2012 06:35:33 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[WordPress]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=3140</guid>
		<description><![CDATA[As I said I would last weekend, I got my new Steam Widget up on WordPress.org.  I still want to add some things like stats links and currently in-game, but I think it&#8217;s a good first release. Also, I forgot &#8230; <a href="http://www.snakebytestudios.com/2012/05/steam-widget-in-the-wild/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div id="attachment_3142" class="wp-caption aligncenter" style="width: 634px"><a href="/media/2012/05/steam-widget-on-wordpress.png" rel="lightbox[3140]"><img class=" wp-image-3142" title="Steam Widget on WordPress.org" src="/media/2012/05/steam-widget-on-wordpress.png" alt="" width="624" height="496" /></a><p class="wp-caption-text">Steam Widget on WordPress.org</p></div>
<p>As I said I would last weekend, I got my new <a title="Advanced Steam Widget" href="http://www.snakebytestudios.com/projects/apps/advanced-steam-widget/">Steam Widget</a> up on <a href="http://wordpress.org/extend/plugins/advanced-steam-widget/">WordPress.org</a>.  I still want to add some things like stats links and currently in-game, but I think it&#8217;s a good first release.</p>
<p>Also, I forgot to mention this in my last post, but it&#8217;s pretty cool still.  A German guy did a drum remix using <a title="Deus Ex Soundtrack" href="http://www.snakebytestudios.com/projects/media/deus-ex-soundtrack/">my remastered versions</a> of the <a href="http://www.youtube.com/watch?v=WFiWg7U-BHw">Deus Ex UNATCO</a> and <a href="http://www.youtube.com/watch?v=UpHxn3coTZY">Area 51</a> themes and posted them on Youtube a few months ago.  Check it out.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/WFiWg7U-BHw?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
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		<title>Advanced Steam Widget</title>
		<link>http://www.snakebytestudios.com/projects/apps/advanced-steam-widget/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=advanced-steam-widget</link>
		<comments>http://www.snakebytestudios.com/projects/apps/advanced-steam-widget/#comments</comments>
		<pubDate>Sun, 13 May 2012 03:54:02 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
		
		<guid isPermaLink="false">http://www.snakebytestudios.com/?page_id=3114</guid>
		<description><![CDATA[This WordPress plugin will add a widget that displays your Steam gaming statistics. It employs caching to keep your site&#8217;s performance up and make it less susceptible to Steam outages or errors. The widget formatting is completely customizable via templates &#8230; <a href="http://www.snakebytestudios.com/projects/apps/advanced-steam-widget/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This WordPress plugin will add a widget that displays your Steam gaming statistics. It employs caching to keep your site&#8217;s performance up and make it less susceptible to Steam outages or errors.</p>
<p>The widget formatting is completely customizable via templates and/or CSS. The templates use patterns that will plug in values for the following:</p>
<ul>
<li>Recently Played Games
<ul>
<li>Game Name</li>
<li>Steam URL</li>
<li>Icon URL (32px)</li>
<li>Small Logo URL (120px × 45px)</li>
<li>Large Logo URL (184px × 69px)</li>
<li>Time Played Last Two Weeks</li>
<li>Time Played Total</li>
</ul>
</li>
<li>Player Profile
<ul>
<li>Steam Username</li>
<li>64-bit Steam ID</li>
<li>Avatar Icon URL (32px)</li>
<li>Avatar Medium URL (64px)</li>
<li>Avatar Large URL (184px)</li>
<li>Time Played Last Two Weeks</li>
</ul>
</li>
</ul>
<h3>Screenshots</h3>

<a href='http://www.snakebytestudios.com/projects/apps/advanced-steam-widget/screenshot-1/' title='Default look of the widget in the Twenty Ten theme'><img width="160" height="120" src="/media/2012/05/screenshot-1-160x120.png" class="attachment-thumbnail" alt="Default look of the widget in the Twenty Ten theme" /></a>
<a href='http://www.snakebytestudios.com/projects/apps/advanced-steam-widget/screenshot-2/' title='Possible look for your widget'><img width="96" height="120" src="/media/2012/05/screenshot-2-96x120.png" class="attachment-thumbnail" alt="Possible look for your widget" /></a>
<a href='http://www.snakebytestudios.com/projects/apps/advanced-steam-widget/screenshot-3/' title='Widget options on the back-end'><img width="47" height="120" src="/media/2012/05/screenshot-3-47x120.png" class="attachment-thumbnail" alt="Widget options on the back-end" /></a>

<h3>Download</h3>
<div><a href="http://www.snakebytestudios.com/download/Advanced+Steam+Widget" title="Downloaded 120 times"><img alt="zip" title="zip" class="download-icon" src="http://www.snakebytestudios.com/wordpress/wp-content/plugins/download-monitor/img/filetype_icons/document-zipper.png" /> Download Advanced Steam Widget</a> (53.5 kB)</div>
<p><a href="http://wordpress.org/extend/plugins/advanced-steam-widget/">Also on WordPress.org</a></p>
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		<title>Cursor Lock and Steam Widgets</title>
		<link>http://www.snakebytestudios.com/2012/05/cursor-lock-and-steam-widgets/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=cursor-lock-and-steam-widgets</link>
		<comments>http://www.snakebytestudios.com/2012/05/cursor-lock-and-steam-widgets/#comments</comments>
		<pubDate>Wed, 09 May 2012 22:53:39 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Website]]></category>
		<category><![CDATA[Cursor Lock]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[WordPress]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=3120</guid>
		<description><![CDATA[I just did a quick update to Cursor Lock to fix a painfully obvious bug that I somehow overlooked.  Thanks to the person that googled &#8220;cursor lock strict mode does not create shortcut&#8221; today! Also, I noticed you noticed my &#8230; <a href="http://www.snakebytestudios.com/2012/05/cursor-lock-and-steam-widgets/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>I just did a quick update to <a title="Cursor Lock" href="http://www.snakebytestudios.com/projects/apps/cursor-lock/">Cursor Lock</a> to fix a painfully obvious bug that I somehow overlooked.  Thanks to the person that googled &#8220;cursor lock strict mode does not create shortcut&#8221; today! <img src='http://www.snakebytestudios.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<div id="attachment_3121" class="wp-caption alignleft" style="width: 240px"><img class="size-full wp-image-3121  " title="Steam Widget" src="/media/2012/05/steam-widget.png" alt="" width="230" height="202" /><p class="wp-caption-text">Steam Widget</p></div>
<p>Also, I noticed you noticed my Steam widget.  I just added it over the weekend and people are already clicking through on the game links.  I did the widget based on my code for <a href="http://wordpress.org/extend/plugins/sitewide-recent-images/">Sitewide Recent Images</a> (<a href="http://blogs.longwood.edu/librarywerx/2011/11/10/sitewide-recent-images-now-on-wordpress-org/">more about that on my work blog</a>), so it supports the same caching and template options, which the other two Steam widgets on wordpress.org failed at.  I hope to release it over the weekend.</p>
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		<title>Cursor Lock</title>
		<link>http://www.snakebytestudios.com/projects/apps/cursor-lock/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=cursor-lock</link>
		<comments>http://www.snakebytestudios.com/projects/apps/cursor-lock/#comments</comments>
		<pubDate>Wed, 09 May 2012 20:33:33 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
		
		<guid isPermaLink="false">http://www.snakebytestudios.com/wordpress/?page_id=2476</guid>
		<description><![CDATA[Cursor Lock is a utility program that confines the mouse cursor to a selected area on the screen. This is most useful in multi-monitor setups, addressing a common oversight in some applications (mostly games) whereby they allow the mouse cursor &#8230; <a href="http://www.snakebytestudios.com/projects/apps/cursor-lock/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Cursor Lock is a utility program that confines the mouse cursor to a selected area on the screen. This is most useful in multi-monitor setups, addressing a common oversight in some applications (mostly games) whereby they allow the mouse cursor to drift into other unwanted screens. In video games, this can also lead to minimizing the game window if the cursor has drifted into another screen and the mouse is clicked accidentally. Cursor Lock can also overcome cursor drifting problems in windowed applications and games.</p>
<p><a title="Fixed Apps" href="http://www.snakebytestudios.com/projects/apps/cursor-lock/fixed-apps/">Here&#8217;s a list of games that Cursor Lock is reported or confirmed to fix.</a></p>
<h3>Features</h3>
<ul type="disk">
<li>Locking only when focused&#8211;requires no special user interaction, nor does it interfere with task switching between screens</li>
<li>Uses a superior method of capturing the cursor compared to other solutions (i.e. MouseTrap)</li>
<li>Ability to open one program and lock another allows Cursor Lock to work well with launcher programs</li>
<li>Can confine the cursor to window borders, in addition to a whole screen</li>
<li>Customizable hotkeys allow for complete control of locking in any situation</li>
<li>Alternate locking modes that run in the background for full user control and special circumstances</li>
<li>Intuitive GUI support program for quick setup of Cursor Lock shortcuts</li>
<li>Integrated help system for shortcut setup program</li>
<li>Highly optimized and efficient locking program that uses practically no memory or CPU</li>
</ul>
<h3>Tutorial</h3>
<div align="center"><object width="640" height="390" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Myivw84ONJQ?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="640" height="390" type="application/x-shockwave-flash" src="http://www.youtube.com/v/Myivw84ONJQ?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></div>
<h3 style="text-align: left;" align="center">Screenshots</h3>

<a href='http://www.snakebytestudios.com/projects/apps/cursor-lock/cursorlock_2-5-1/' title='2.5 Shortcut Tab'><img width="160" height="101" src="/media/2012/02/cursorlock_2.5-1-160x101.png" class="attachment-thumbnail" alt="2.5 Shortcut Tab" /></a>
<a href='http://www.snakebytestudios.com/projects/apps/cursor-lock/cursorlock_2-5-2/' title='2.5 Hotkeys Tab'><img width="160" height="101" src="/media/2012/02/cursorlock_2.5-2-160x101.png" class="attachment-thumbnail" alt="2.5 Hotkeys Tab" /></a>
<a href='http://www.snakebytestudios.com/projects/apps/cursor-lock/cursorlock_2-5-3/' title='2.5 Defaults Tab'><img width="160" height="101" src="/media/2012/02/cursorlock_2.5-3-160x101.png" class="attachment-thumbnail" alt="2.5 Defaults Tab" /></a>
<a href='http://www.snakebytestudios.com/projects/apps/cursor-lock/cursorlock-w98/' title='2.5 alpha running on Win98'><img width="160" height="101" src="/media/2012/02/cursorlock-w98-160x101.png" class="attachment-thumbnail" alt="2.5 alpha running on Win98" /></a>
<a href='http://www.snakebytestudios.com/projects/apps/cursor-lock/cursorlock-perf/' title='A look at the performance in version 2 after a couple minutes of running'><img width="160" height="120" src="/media/2012/02/cursorlock-perf-160x120.png" class="attachment-thumbnail" alt="Version 2.0 Performance" /></a>
<a href='http://www.snakebytestudios.com/projects/apps/cursor-lock/cursorlock/' title='Version 2.0'><img width="160" height="77" src="/media/2012/02/cursorlock-160x77.jpg" class="attachment-thumbnail" alt="Version 2.0" /></a>

<h3>Download</h3>
<div><a href="http://www.snakebytestudios.com/download/Cursor+Lock" title="Downloaded 20277 times"><img alt="exe" title="exe" class="download-icon" src="http://www.snakebytestudios.com/wordpress/wp-content/plugins/download-monitor/img/filetype_icons/document.png" /> Download Cursor Lock</a> (173.47 kB)</div>
<h3>Changelog</h3>
<div class="collapsed"><br />
2.5.2<br />
=GUI(1.5.1)<br />
-fixed a bug with creating shortcuts for user strict mode</p>
<p>2.5.1<br />
=Lock(1.2.1)<br />
-fixed a bug with argument passing where the program executable wasn&#8217;t given as the first argument</p>
<p>2.5:<br />
=Lock(1.2)<br />
-added user and strict user modes<br />
-added window and window interior lock regions<br />
-code cleanup<br />
-minor bug fixes<br />
=GUI(1.5)<br />
-redesigned layout to be more intuitive<br />
-added settings for the new switches<br />
-added about tab<br />
-added test and self-test functions</p>
<p>2.11:<br />
=GUI(1.21)<br />
-fixed a rare bug that occured when creating shortcuts to some programs with invalid filename characters in their program name</p>
<p>2.1:<br />
=Lock(1.1)<br />
-Optimized the polling code to reduce the CPU usage to inpercievably small amounts while the program to lock still has focus<br />
-at least 10x less CPU</p>
<p>2.0:<br />
=GUI(1.2)<br />
-removed the lock code and set shortcut targets to the new lock app<br />
-made sure any shortcut arguments with spaces have quotes around them. \&#8221; escapes<br />
-added the /s switch<br />
-removed memory minimize (/m) switch, since the new lock app doesn&#8217;t support it<br />
=Lock(1.0)<br />
-initial release &#8211; complete C++ rewrite of the command-line driven lock monitor</p>
<p>1.1:<br />
-added the /s argument, which locks the cursor to the current screen</p>
<p>1.0:<br />
-added hotkeys for toggling lock and exiting the lock program; should work with most keys except F10, Tab, and PrintScreen. Non-standard US keys will probably appear as a number.<br />
-added arguments parameter for opening programs.<br />
-added lock program parameter, allows for opening a program and locking another and locking without opening.<br />
-added hotkey override parameter.<br />
-better checking for valid text parameters.<br />
-better log formatting for time.<br />
-added help text for new elements</p>
<p>0.9: Initial Release<br />
</div>
]]></content:encoded>
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		<slash:comments>84</slash:comments>
		</item>
		<item>
		<title>New Website for SnakeByte Studios</title>
		<link>http://www.snakebytestudios.com/2012/03/new-website-for-snakebyte-studios/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-website-for-snakebyte-studios</link>
		<comments>http://www.snakebytestudios.com/2012/03/new-website-for-snakebyte-studios/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 01:28:08 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
				<category><![CDATA[Modding]]></category>
		<category><![CDATA[Website]]></category>
		<category><![CDATA[Company of Heroes]]></category>
		<category><![CDATA[Red Orchestra]]></category>
		<category><![CDATA[WordPress]]></category>

		<guid isPermaLink="false">http://www.snakebytestudios.com/?p=2714</guid>
		<description><![CDATA[Heeeey&#8230;I have a new website.  It&#8217;s very much a work in progress, but I needed to make it live now because it&#8217;d probably have been another year before I finished completely.  As I mentioned a couple posts ago, the new &#8230; <a href="http://www.snakebytestudios.com/2012/03/new-website-for-snakebyte-studios/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div id="attachment_2715" class="wp-caption alignleft" style="width: 140px"><a href="/media/2012/03/snakebyte2012.jpg" rel="lightbox[2714]"><img class="size-thumbnail wp-image-2715" title="SnakeByte Studios 2012" src="/media/2012/03/snakebyte2012-130x120.jpg" alt="" width="130" height="120" /></a><p class="wp-caption-text">SnakeByte Studios 2012</p></div>
<p>Heeeey&#8230;I have a new website.  It&#8217;s very much a work in progress, but I needed to make it live now because it&#8217;d probably have been another year before I finished completely.  As I mentioned <a title="Deus Ex and such" href="http://www.snakebytestudios.com/2011/09/deus-ex-and-such/">a couple posts ago</a>, the new site is powered by <a href="http://wordpress.org">WordPress</a>.  However, I mostly scrapped the theme I was working on in favor of a heavily modified <a href="http://wordpress.org/extend/themes/twentyten">Twenty-Ten</a> and <a href="http://nivo.dev7studios.com/">Nivo Slider</a> for a homepage header.  The theme is not too unlike an idea I&#8217;ve been playing around with on my <a href="http://blogs.longwood.edu/librarywerx/">work blog</a>, which itself was inspired by another theme called <a href="http://theme.wordpress.com/themes/dusk-to-dawn/">Dusk to Dawn</a>.</p>
<p>Besides the other reasons I gave for switching to WordPress in the aforementioned post, which in summary were:</p>
<ol>
<li>Visitor commenting</li>
<li>Full-featured backend</li>
<li>Familiarity from using at work</li>
</ol>
<p>I also just don&#8217;t have time to code my own site from scratch anymore.  And this is fine—I get enough coding websites at work—and will allow me to focus more on posting and other projects.  Speaking of other projects, I finished <a title="Ogledow" href="http://www.snakebytestudios.com/projects/mods/ogledow/">another map for Company of Heroes</a> over winter break.  It&#8217;s a remake of a map from the original <a class="wiki" href="http://en.wikipedia.org/wiki/Red_Orchestra:_Ostfront_41-45">Red Orchestra</a>.  It&#8217;s also on <a href="http://companyofheroes.filefront.com/file/Ogledow;120716">FileFront</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Deus Ex: Human Revolution Exploration Checklist</title>
		<link>http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=deus-ex-human-revolution-exploration-checklist</link>
		<comments>http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/#comments</comments>
		<pubDate>Sat, 24 Mar 2012 14:19:18 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
		
		<guid isPermaLink="false">http://www.snakebytestudios.com/wordpress/?page_id=2631</guid>
		<description><![CDATA[This is a list of all the special items I&#8217;ve found in Deus Ex: Human Revolution: weapon mods, Praxis kits, XP e-books, etc.  I made this list so I can remember to find them again, keep track of what I&#8217;ve &#8230; <a href="http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This is a list of all the special items I&#8217;ve found in Deus Ex: Human Revolution: weapon mods, Praxis kits, XP e-books, etc.  I made this list so I can remember to find them again, keep track of what I&#8217;ve found, and maybe help you find them too.</p>
<h3>Sarif Manufacturing Plant</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-11_00001/' title='Damage mod'><img width="150" height="120" src="/media/2012/03/2012-03-11_00001-150x120.jpg" class="attachment-thumbnail" alt="Damage mod" /></a>

<ol>
<li><input type="checkbox" /> Damage mod in a crate in Storage Room 3 of the Sarif manufacturing plant</li>
</ol>
<h3>Detroit</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-12_00001/' title='Reload Speed Mod'><img width="150" height="120" src="/media/2012/03/2011-09-12_00001-150x120.jpg" class="attachment-thumbnail" alt="Reload Speed Mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-18_00001/' title='XP E-Book'><img width="150" height="120" src="/media/2012/03/2012-03-18_00001-150x120.jpg" class="attachment-thumbnail" alt="XP E-Book" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-13_00003/' title='Praxis Kit'><img width="150" height="120" src="/media/2012/03/2011-09-13_00003-150x120.jpg" class="attachment-thumbnail" alt="Praxis Kit" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-11_00002/' title='Ammo mod'><img width="150" height="120" src="/media/2012/03/2012-03-11_00002-150x120.jpg" class="attachment-thumbnail" alt="Ammo mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-12_00001/' title='Ammo capacity mod'><img width="150" height="120" src="/media/2012/03/2012-03-12_00001-150x120.jpg" class="attachment-thumbnail" alt="Ammo capacity mod" /></a>

<ol>
<li><input type="checkbox" /> Reload Speed Mod found above the fire escape just inside DRB territory. Jump aug required.</li>
<li><input type="checkbox" /> XP E-Book on the ground level of DRB territory.  <a href="/media/2012/03/2012-03-18_00002.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Praxis Kit found behind a weak wall near the sewer exit into the DRB territory.</li>
<li><input type="checkbox" /> Ammo mod in a storage unit near Sarif HQ. Same place where Zeke Sanders asks you to meet him (if you let him live).  <a href="/media/2012/03/2012-03-11_00003.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Ammo capacity mod in the storage room near/below the Sarif HQ helipad</li>
</ol>
<h3>FEMA Facility</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-17_00001/' title='Reload Speed mod'><img width="150" height="120" src="/media/2012/03/2011-09-17_00001-150x120.jpg" class="attachment-thumbnail" alt="Reload Speed mod" /></a>

<ol>
<li><input type="checkbox" /> Reload Speed mod behind some boxes in a security office of the FEMA camp.</li>
</ol>
<h3>Hengsha</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-18_00003/' title='Hive membership card'><img width="150" height="120" src="/media/2012/03/2011-09-18_00003-150x120.jpg" class="attachment-thumbnail" alt="Hive membership card" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-17_00002/' title='Reload Speed mod'><img width="150" height="120" src="/media/2012/03/2011-09-17_00002-150x120.jpg" class="attachment-thumbnail" alt="Reload Speed mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-12_00004-2/' title='Targeting mod'><img width="150" height="120" src="/media/2012/03/2012-03-12_000041-150x120.jpg" class="attachment-thumbnail" alt="Targeting mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-17_00006/' title='Ammo Capacity mod'><img width="150" height="120" src="/media/2012/03/2011-09-17_00006-150x120.jpg" class="attachment-thumbnail" alt="Ammo Capacity mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-17_00004/' title='Ammo Capacity mod'><img width="150" height="120" src="/media/2012/03/2011-09-17_00004-150x120.jpg" class="attachment-thumbnail" alt="Ammo Capacity mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-17_00009/' title='Praxis Kit'><img width="150" height="120" src="/media/2012/03/2011-09-17_00009-150x120.jpg" class="attachment-thumbnail" alt="Praxis Kit" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-18_00004/' title='Rate of Fire mod'><img width="150" height="120" src="/media/2012/03/2011-09-18_00004-150x120.jpg" class="attachment-thumbnail" alt="Rate of Fire mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-18_00007/' title='Rate of Fire mod'><img width="150" height="120" src="/media/2012/03/2011-09-18_00007-150x120.jpg" class="attachment-thumbnail" alt="Rate of Fire mod" /></a>

<ol>
<li><input type="checkbox" /> There&#8217;s a Hive membership card in a guest room on the third floor of the Hung Hua Hotel.</li>
<li><input type="checkbox" /> Reload Speed mod in a storage unit in Lower Hengsha near the Hung Hua Hotel.  <a href="/media/2012/03/2011-09-17_00003.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Targeting mod in a storage unit just west of The Hive.  <a href="/media/2012/03/2012-03-12_00005.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Ammo Capacity mod in a storage unit near the Harvester parking garage in Lower Hengsha.  <a href="/media/2012/03/2011-09-17_00007.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Ammo Capacity mod behind a fence on a catwalk in the Youzhao District of Lower Hengsha.  <a href="/media/2012/03/2011-09-17_00005.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Praxis Kit at the bottom of the elevator shaft of Hengsha Court Gardens apartments in Lower Hengsha.</li>
<li><input type="checkbox" /> Rate of Fire mod in a room in the basement on The Hive.</li>
<li><input type="checkbox" /> Rate of Fire mod behind a breakable wall on the second floor of Alice pods&#8211;just above the arms dealer in the supply room.</li>
</ol>
<h3>Tai Yong Medical</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-18_00008/' title='Ammo Capacity mod'><img width="150" height="120" src="/media/2012/03/2011-09-18_00008-150x120.jpg" class="attachment-thumbnail" alt="Ammo Capacity mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-18_00010/' title='Reload Speed mod'><img width="150" height="120" src="/media/2012/03/2011-09-18_00010-150x120.jpg" class="attachment-thumbnail" alt="Reload Speed mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-02_00003/' title='Praxis Kit'><img width="150" height="120" src="/media/2012/03/2011-09-02_00003-150x120.jpg" class="attachment-thumbnail" alt="Praxis Kit" /></a>

<ol>
<li><input type="checkbox" /> Ammo Capacity mod in a locker above the Cryo-Storage area of Tai Yong Medical. Use the catwalk path.</li>
<li><input type="checkbox" /> Reload Speed mod in a large shaft in the pangu section of Tai Yong Medical. Can only get there through a vent.</li>
<li><input type="checkbox" /> Praxis Kit found in a desk drawer in the Tai Yong Medical labs.</li>
</ol>
<h3>Picus</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-19_00002/' title='Ammo Capacity mod'><img width="150" height="120" src="/media/2012/03/2011-09-19_00002-150x120.jpg" class="attachment-thumbnail" alt="Ammo Capacity mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-03_00001/' title='Praxis Kit'><img width="150" height="120" src="/media/2012/03/2011-09-03_00001-150x120.jpg" class="attachment-thumbnail" alt="Praxis Kit" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-19_00005/' title='Rate of Fire mod'><img width="150" height="120" src="/media/2012/03/2011-09-19_00005-150x120.jpg" class="attachment-thumbnail" alt="Rate of Fire mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-17_00001/' title='Silencer'><img width="150" height="120" src="/media/2012/03/2012-03-17_00001-150x120.jpg" class="attachment-thumbnail" alt="Silencer" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-20_00001/' title='Reload speed mod'><img width="150" height="120" src="/media/2012/03/2011-09-20_00001-150x120.jpg" class="attachment-thumbnail" alt="Reload speed mod" /></a>

<ol>
<li><input type="checkbox" /> Ammo Capacity mod on the Picus roof.</li>
<li><input type="checkbox" /> Praxis Kit found in one of the desk drawers in the newsroom of Picus.  <a href="/media/2012/03/2011-09-19_00004.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Rate of Fire mod in the mensroom near the Picus newsroom.</li>
<li><input type="checkbox" /> Silencer in a drawer concealed by boxes in the Picus studio</li>
<li><input type="checkbox" /> Reload speed mod in an office on the lowest floor of Picus (boss floor).  <a href="/media/2012/03/2011-09-20_000011.jpg" rel="lightbox[2631]">Map</a></li>
</ol>
<h3>Detroit 2</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-20_00003/' title='Praxis Kit'><img width="150" height="120" src="/media/2012/03/2011-09-20_00003-150x120.jpg" class="attachment-thumbnail" alt="Praxis Kit" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-18_00003/' title='XP E-Book'><img width="150" height="120" src="/media/2012/03/2012-03-18_00003-150x120.jpg" class="attachment-thumbnail" alt="XP E-Book" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-20_00004/' title='Ammo capacity mod'><img width="150" height="120" src="/media/2012/03/2011-09-20_00004-150x120.jpg" class="attachment-thumbnail" alt="Ammo capacity mod" /></a>

<ol>
<li><input type="checkbox" /> A quite obvious Praxis Kit on the floor of Sandoval&#8217;s apartment. Beware: It&#8217;s a trap!</li>
<li><input type="checkbox" /> XP E-Book on Sandoval&#8217;s desk in his underground liar</li>
<li><input type="checkbox" /> Ammo capacity mod in a wall cavity just after the Sandoval encounter.  <a href="/media/2012/03/2011-09-20_00005.jpg" rel="lightbox[2631]">Map</a></li>
</ol>
<h3>Hengsha 2</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-21_00007/' title='Damage mod'><img width="150" height="120" src="/media/2012/03/2011-09-21_00007-150x120.jpg" class="attachment-thumbnail" alt="Damage mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-19_00001/' title='XP E-Book'><img width="150" height="120" src="/media/2012/03/2012-03-19_00001-150x120.jpg" class="attachment-thumbnail" alt="XP E-Book" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-21_00008/' title='Ammo capacity mod'><img width="150" height="120" src="/media/2012/03/2011-09-21_00008-150x120.jpg" class="attachment-thumbnail" alt="Ammo capacity mod" /></a>

<ol>
<li><input type="checkbox" /> Damage mod in a cell on the lowest level of the Harvester garage.</li>
<li><input type="checkbox" /> XP E-Book on a desk in the operating room of the Harvester Parking Garage</li>
<li><input type="checkbox" /> Ammo capacity mod in a safe next to Tracer Tong&#8217;s computer on the lowest level of the Harvester garage.</li>
</ol>
<h3>Hengsha Docks</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-22_00001/' title='Target Leading mod'><img width="150" height="120" src="/media/2012/03/2012-03-22_00001-150x120.jpg" class="attachment-thumbnail" alt="Target Leading mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-22_00001/' title='Rate of Fire mod'><img width="150" height="120" src="/media/2012/03/2011-09-22_00001-150x120.jpg" class="attachment-thumbnail" alt="Rate of Fire mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-22_00002/' title='Damage mod'><img width="150" height="120" src="/media/2012/03/2011-09-22_00002-150x120.jpg" class="attachment-thumbnail" alt="Damage mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-22_00004/' title='Reload speed mod'><img width="150" height="120" src="/media/2012/03/2011-09-22_00004-150x120.jpg" class="attachment-thumbnail" alt="Reload speed mod" /></a>

<ol>
<li><input type="checkbox" /> Target Leading mod in a shipping container at the Hengsha Docks. It&#8217;s near the entrance gate and on top of other containers.  <a href="/media/2012/03/2012-03-22_00002.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Rate of Fire mod in a storage unit on the west side of the Hengsha docks area.</li>
<li><input type="checkbox" /> Damage mod in a storage unit on the west side of the Hengsha docks area.  <a href="/media/2012/03/2011-09-22_00003.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Reload speed mod on the south side of the upper level of the Hengsha docks warehouse; near the sniper walkway.  <a href="/media/2012/03/2011-09-22_00005.jpg" rel="lightbox[2631]">Map</a></li>
</ol>
<h3>Omega Ranch</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-22_00006/' title='Ammo capacity mod'><img width="150" height="120" src="/media/2012/03/2011-09-22_00006-150x120.jpg" class="attachment-thumbnail" alt="Ammo capacity mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-22_00008/' title='Reload speed mod'><img width="150" height="120" src="/media/2012/03/2011-09-22_00008-150x120.jpg" class="attachment-thumbnail" alt="Reload speed mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-22_00010/' title='Damage mod'><img width="150" height="120" src="/media/2012/03/2011-09-22_00010-150x120.jpg" class="attachment-thumbnail" alt="Damage mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-24_00001/' title='Target seeking mod'><img width="150" height="120" src="/media/2012/03/2011-09-24_00001-150x120.jpg" class="attachment-thumbnail" alt="Target seeking mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2012-03-25_00001/' title='XP E-Book'><img width="150" height="120" src="/media/2012/03/2012-03-25_00001-150x120.jpg" class="attachment-thumbnail" alt="XP E-Book" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-24_00003/' title='Cooling mod'><img width="150" height="120" src="/media/2012/03/2011-09-24_00003-150x120.jpg" class="attachment-thumbnail" alt="Cooling mod" /></a>

<ol>
<li><input type="checkbox" /> Ammo capacity mod inside a supply closet at the start of Omega Ranch.  <a href="/media/2012/03/2011-09-22_00007.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Reload speed mod in the locked dormitory of the Omega Ranch barracks.<a href="/media/2012/03/2011-09-22_00009.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Damage mod in the armory of the Omega Ranch barracks.  <a href="/media/2012/03/2011-09-22_00011.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Target seeking mod in a supply closet just before the elevator to the restricted area of Omega Ranch.  <a href="/media/2012/03/2011-09-24_00002.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> XP E-Book in Doctor Reed&#8217;s safe at Omega Ranch. Requires Level 5 Hacking.</li>
<li><input type="checkbox" /> Cooling mod in the hidden room in Hanger 18 of Omega Ranch.  A crate is blocking an open vent.  <a href="/media/2012/03/2011-09-24_00004.jpg" rel="lightbox[2631]">Map</a></li>
</ol>
<h3>Panchaea</h3>

<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-24_00005/' title='Burst round mod'><img width="150" height="120" src="/media/2012/03/2011-09-24_00005-150x120.jpg" class="attachment-thumbnail" alt="Burst round mod" /></a>
<a href='http://www.snakebytestudios.com/articles/gaming/deus-ex-human-revolution-exploration-checklist/2011-09-24_00007/' title='Cooling mod'><img width="150" height="120" src="/media/2012/03/2011-09-24_00007-150x120.jpg" class="attachment-thumbnail" alt="Cooling mod" /></a>

<ol>
<li><input type="checkbox" /> Burst round mod in a cargo container in the exterior area of Panchaea.  <a href="/media/2012/03/2011-09-24_00006.jpg" rel="lightbox[2631]">Map</a></li>
<li><input type="checkbox" /> Cooling mod in a dormitory of the Panchea tower. Only reached through a vent in a nearby room.  <a href="/media/2012/03/2011-09-24_00008.jpg" rel="lightbox[2631]">Map</a></li>
</ol>
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		<pubDate>Mon, 27 Feb 2012 04:00:41 +0000</pubDate>
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		<pubDate>Sun, 26 Feb 2012 23:32:43 +0000</pubDate>
		<dc:creator>Snake</dc:creator>
		
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		<description><![CDATA[About SnakeByte Studios SnakeByte Studios is the professional outlet for me, Snake. This site is a portfolio for all the work I&#8217;ve done, both personal and academic, and with the main purpose of helping others. Here, I post as much &#8230; <a href="http://www.snakebytestudios.com/about/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<h3>About SnakeByte Studios</h3>
<div id="attachment_2511" class="wp-caption alignleft" style="width: 130px"><a href="/media/2012/02/snakebyte1.jpg" rel="lightbox[2510]"><img class="size-thumbnail wp-image-2511 " title="SnakeByte Studios Logo" alt="" src="/media/2012/02/snakebyte1-120x120.jpg" width="120" height="120" /></a><p class="wp-caption-text">SnakeByte Studios Logo</p></div>
<p>SnakeByte Studios is the professional outlet for me, Snake. This site is a portfolio for all the work I&#8217;ve done, both personal and academic, and with the main purpose of helping others. Here, I post as much as I can of my custom apps, game mods, digital media, and writings.</p>
<p>Although some friends have contributed to the site over the years, I&#8217;m responsible for 99% of the current content and design. So, while originally the intent was to be a multi-faceted tech site, it&#8217;s devolved back to its humble beginning as a personal site. For a complete history of the early site, see the <a href="/columns/misc/timeline">S&amp;L Timeline</a>.</p>
<h3>About Snake</h3>
<p><a href="http://steamcommunity.com/id/slserpent/"><img style="display: inline; float: right; margin-left: 24px; margin-top: 4px;" title="Snake on Steam" alt="" src="/media/2012/02/steam.png" width="64" height="64" /></a><a href="http://www.youtube.com/user/SnakeByteStudioz"><img style="display: inline; float: right; margin-left: 24px; margin-top: 4px;" title="Snake on YouTube" alt="" src="/media/2012/02/youtube.png" width="64" height="64" /></a><a href="http://www.facebook.com/slserpent"><img style="display: inline; float: right; margin-left: 24px; margin-top: 4px;" title="Snake on Facebook" alt="" src="/media/2012/02/facebook.png" width="64" height="64" /></a>I have a BS in CS and previously worked at a university library for more than three years. They mainly paid me to kick ass at what I already do for fun. Right now I&#8217;m working on some of my own projects and taking a break from the 40 hour a week grind.</p>
<p>I love video games of all genres (except sports), sitcoms, and politics. Occasionally, I&#8217;ll code programs in my spare time. They&#8217;re usually small and specialized apps that were made to assist my everyday activities. I try to release as many of my projects for free online as I can. I also dabble in sound, music, video, image editing, and generally all things digital or electrical.</p>
<h3>Systems</h3>
<p>Since 2000, I&#8217;ve built all of my desktop computers, which are designated &#8220;Serpent&#8221;. Whenever I upgrade the core components, the system version number is increased.  See the below timeline for my past and present hardware.<br />
<iframe src="http://www.snakebytestudios.com/timeline.html" height="620" width="100%" style="overflow: hidden; margin-top: 1em;"></iframe></p>
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