Deus Ex Soundtrack

Deus Ex Soundtrack Cover Art

This is the complete original Deus Ex soundtrack which I have converted to VBR MP3 format. I did this compilation because the official soundtrack is missing a large number of tracks, and some of those that are present are not the same versions from the original PC game (probably closer to the PS2 versions).

But this isn’t just a straight MOD-to-MP3 rip. I also resampled any noticeably poor quality samples (e.g. hissing, distortions, pops), arranged the tracks for both correct playback and also what is musically pleasing, and added endings where appropriate. Finally, I recorded the MODs from ModPlug Player to lossless PCM and then VBR (-V 3) MP3 using Lame. Files are named such that they are in chronological game order.

Samples

UNATCO

DuClare Chateau

Archive Contents

Filename Filesize
Deus Ex – M00 – 0 – Title.mp3 2.9 MB
Deus Ex – M00 – 1 – Training.mp3 2.1 MB
Deus Ex – M00 – 2 – Intro.mp3 3.1 MB
Deus Ex – M01 – 1 – Liberty Island.mp3 6.5 MB
Deus Ex – M01 – 2 – UNATCO.mp3 5.2 MB
Deus Ex – M02 – 1 – Battery Park.mp3 5.3 MB
Deus Ex – M02 – 2 – NYC Streets 1.mp3 4.2 MB
Deus Ex – M02 – 3 – NYC Bar 2.mp3 3.5 MB
Deus Ex – M03 – 1 – Lebedev Airfield.mp3 4.2 MB
Deus Ex – M05 – 1 – Majestic 12 Laboratories.mp3 5.9 MB
Deus Ex – M05 – 2 – UNATCO Return (Opponent Within).mp3 6.5 MB
Deus Ex – M06 – 1 – Hong Kong Helipad.mp3 3.4 MB
Deus Ex – M06 – 2 – Hong Kong Streets [Wan Chai Market].mp3 6.1 MB
Deus Ex – M06 – 3 – Hong Kong Canal (Desolation).mp3 2.9 MB
Deus Ex – M06 – 4 – Hong Kong Club 1.mp3 3.5 MB
Deus Ex – M06 – 5 – Hong Kong Club 2.mp3 2.0 MB
Deus Ex – M06 – 6 – Versalife.mp3 4.8 MB
Deus Ex – M08 – 1 – NYC Streets 2.mp3 4.3 MB
Deus Ex – M08 – 2 – NYC Bar 1.mp3 2.3 MB
Deus Ex – M09 – 1 – Naval Base.mp3 3.9 MB
Deus Ex – M10 – 1 – Paris Cathedral – Metro.mp3 7.9 MB
Deus Ex – M10 – 2 – Paris Club.mp3 3.1 MB
Deus Ex – M10 – 3 – DuClare Chateau.mp3 6.4 MB
Deus Ex – M12 – 1 – Vandenberg.mp3 3.9 MB
Deus Ex – M12 – 2 – Tunnels (The Nothing).mp3 4.6 MB
Deus Ex – M13 – 1 – OceanLab 1 (Nauticus).mp3 3.7 MB
Deus Ex – M13 – 2 – OceanLab 2.mp3 4.8 MB
Deus Ex – M14 – 1 – Area 51 Bunker (Begin the End).mp3 4.1 MB
Deus Ex – M14 – 2 – Area 51.mp3 5.9 MB
Deus Ex – M14 – 3 – Dark Age Ending.mp3 1.6 MB
Deus Ex – M14 – 4 – Helios Ending.mp3 1.7 MB
Deus Ex – M14 – 5 – Illuminati Ending.mp3 2.3 MB
Deus Ex – M14 – 6 – Credits (The Illuminati).mp3 3.6 MB
Deus Ex – M99 – 1 – Intro (Voiceover).mp3 3.3 MB
Deus Ex – M99 – 2 – Dark Age Ending (Voiceover).mp3 1.6 MB
Deus Ex – M99 – 3 – Helios Ending (Voiceover).mp3 1.7 MB
Deus Ex – M99 – 4 – Illuminati Ending (Voiceover).mp3 2.4 MB
Deus Ex – M99 – 5 – Quotes (Conspiravision).mp3 5.1 MB

Downloads

MP3 format is for listening (you probably want to download this one). FLAC is for lossless listening, sound editing, or transcoding into other compressions. MOD format is the raw Impulse Tracker files for editing the music composition, but it is also mostly listenable if you have the appropriate player software. UMX format is an experimental version for use in-game.

14.5K

Deus Ex Soundtrack (MP3)

145 MB - 7Z

4.53K

Deus Ex Soundtrack (FLAC)

619 MB - 7Z

81

Deus Ex Soundtrack (MOD)

21 MB - 7Z

Recommended Downloads

If you enjoy this soundtrack, you might also want to check out these other Alexander Brandon video game soundtracks.

Jazz Jackrabbit 2
Unreal & Unreal Tournament

Changelog

90 Responses to Deus Ex Soundtrack

  1. SthVidya USA says:

    I’m afraid the MOD archive file is corrupt. Reupload, please? Thanks for your work on this project!

    • Snake USA says:

      I’m afraid you are mistaken. Please try downloading it again. The md5 hash is 8d42ffa1adc5f1585d937d6460ccf831.

      • SthVidya USA says:

        Here’s the MD5 checksum of the Deus_Ex_Soundtrack_MOD.7z file that gets downloaded: 00a424fc3688cf1993740a571724ac9c
        The archive is corrupt according to both WinRAR and 7-Zip.

        • Snake USA says:

          I’m sorry, but it works for me, so it must be a problem on your end. Make sure you’re not using a multipart downloader.

  2. Xants USA says:

    Hey! I absolutely love this remaster, but I do have a few questions
    1. Do you still have the original project files to these or mod tracker files
    2. Do you also have a FLAC download of this anywhere, I honestly don’t like the 64 kbps sample rate of the tracks
    3. How did you resample some of the, samples, did you track down the original samples and find better quality ones or painfully mess around with the samples themselves to sound better?

    • Snake USA says:

      I do have the tracker files for the most recent version’s changes only (see the changelog for which tracks that is). I’ll probably upload them at some point. Same with the FLAC versions. I just need to work out the metadata for FLAC to make sure I get it right. The MP3 tracks are VBR level 3 encoded, which should be about 160-192kbps overall, so pretty indistinguishable from the original lossless format. I think you’ll survive without a lossless option, but I understand the desire to have it. Not sure where you’re getting 64kbps from–that would sound like ass.

      For the samples, I mostly used hiss reduction in Audition after converting to 16-bit. But there were a myriad of other problems that could need to be dealt with as well: clipping, clicking, hums, loop pops or other erroneous sounds, missing fades, etc. Whatever didn’t sound right to my ears, I fixed. Sometimes the original composers used the same sample over again for different songs, so that cut down a little on the amount of work. But I’d say overall, I touched about 50% of the samples in every song.

      Tracking down the original samples would certainly be preferable, but that would take a ton of research and I have a feeling some of them were custom samples anyways–mixed and filtered uniquely by the composers. The drum loops for example were probably all comprised of other drum samples and then filtered with who know’s what settings. To me, trying to recreate samples would be the more painful option. 😄

      There’s a bit more info about this project in my latest blog if you’re interested.

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