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<docs>http://www.snakebytestudios.com</docs>
<description><![CDATA[News and works from the desktop of Snake]]></description>
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<title>SnakeByte Studios</title>
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<title>SnakeByte Studios</title>
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<title>Blog: Work Grinder</title>
<link>http://www.snakebytestudios.com/blog.php?id=390</link>
<description><![CDATA[Obviously, I haven't blogged in a while. It's been so much longer than my usual lapse that one may have even feared the worst. Well, it's close enough--I became employed. Indeed, forty hours a week (plus twenty more in support of it), I work at my alma mater's library handling anything decidedly too technical for my 25 coworkers. I enjoy the tasks of my job; they stay pretty varied, so I never get bored. I've been working with Wordpress, PHP, streaming video (both Flash and Apple's Darwin streaming servers), Apache, JavaScript and HTML DOM, plenty of graphics editing, and of course the usual H...]]></description>
<guid>http://www.snakebytestudios.com/blog.php?id=390</guid>
<author>Snake</author>
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<title>Blog: Putting the Half-Life 2 G-Man into Half-Life: Source</title>
<link>http://www.snakebytestudios.com/blog.php?id=389</link>
<description><![CDATA[I've been looking for an excuse to get into some <a class="wiki" href="http://en.wikipedia.org/wiki/Source_engine">Source Engine</a> modding ever since <a class="wiki" href="http://en.wikipedia.org/wiki/Half-Life_2">Half-Life 2</a> came out; and sure, I've wanted to do my own <a class="wiki" href="http://en.wikipedia.org/wiki/Mod_(computer_gaming)">total-conversion mod</a> (who hasn't?) but knew I lacked the attention span to do so. So, along comes Half-Life: Source, a straight port of <a class="wiki" href="http://en.wikipedia.org/wiki/Half-Life_(video_game)">Half-Life</a> content into Half-Li...]]></description>
<guid>http://www.snakebytestudios.com/blog.php?id=389</guid>
<author>Snake</author>
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<title>File: Cursor Lock</title>
<link>http://www.snakebytestudios.com/content.php?id=13</link>
<description><![CDATA[Cursor Lock is a utility program that confines the mouse cursor to a selected area on the screen. This is most useful in multi-monitor setups, addressing a common oversight in some applications (mostly games) whereby they allow the mouse cursor to drift into other unwanted screens. In video games, this can also lead to minimizing the game window if the cursor has drifted into another screen and the mouse is clicked accidentally. Cursor Lock can also overcome cursor drifting problems in windowed applications and games.<br />

<ul>
    <dl><b>Features:</b>
	<ul type="disk">
    	<li>Locking...]]></description>
<guid>http://www.snakebytestudios.com/content.php?id=13</guid>
<author>Snake</author>
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<title>File: File Lister</title>
<link>http://www.snakebytestudios.com/content.php?id=69</link>
<description><![CDATA[This app was born out of my frustration with Servant Salamander's half-assed file list utility that wouldn't traverse subdirectories. I needed a list of files from a directory with over 300 subdirectories, so I sure as hell wasn't going to do each directory individually. Like some applications I've done before, this one has been beefed up more than what I originally required of it and is thus the perfect addition to one's utility program toolbox.<br>
<br>
<br>
<i>From the documentation:</i><br>
<br>
File Lister is an advanced-user tool for making lists of files that can be worked with in ...]]></description>
<guid>http://www.snakebytestudios.com/content.php?id=69</guid>
<author>Snake</author>
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<title>Column: Parallel Programming with PVM</title>
<link>http://www.snakebytestudios.com/columns/academic/parallel_prog/</link>
<description><![CDATA[This is an interesting and helpful but decidedly not revolutionary article on a project I did during my last semester of college. The project was just a simple parallel program to be ran and benchmarked on both a cluster of computers and a multicore computer. The article contains a Flash version of a PowerPoint presentation I gave, a detailed explanation of every slide in the presentation, the final source code and benchmarks from the project, and some reference links.]]></description>
<guid>http://www.snakebytestudios.com/columns/academic/parallel_prog/</guid>
<author>Snake</author>
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<title>Column: Fortran Programming</title>
<link>http://www.snakebytestudios.com/columns/academic/fortran/</link>
<description><![CDATA[In my last semester of college, I decided to take a class in Fortran programming just for fun (because who really uses Fortran anymore). The following is a collection of the projects I completed during said class; they range from simple I/O programs to data structure manipulation programs. Documentation for these programs is also provided where available.]]></description>
<guid>http://www.snakebytestudios.com/columns/academic/fortran/</guid>
<author>Snake</author>
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