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S&L Quake 3 Bots 9-10-02
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Status: Release/Final
Game: Quake 3
Downloads: 163

Back when Q3 was still one of my favorite games, I decided that I'd add a bit more personality to it by putting bots in that were modeled after myself and my friend Loogie. They both took a couple days of tweaking to get right, but they should act fairly similar to playing against Loogie and I when in Hardcore difficulty. They also have custom bot chats modeled after things we said at that time. ...
 


revealing "Bounds" 3-28-02
Vitals
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Status: Beta/Final
Media Format: Music (MOD)
Downloads: 114

This was an alternate version of Revealing Bounds that was going to be an intro for Terra Instabile. It's only the first part of the original track that fades into Terra Instabile and is generally considered by me to be complete.
 


revealing "Bounds" 3-27-02
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Status: Alpha/Abandoned
Media Format: Music (MOD)
Downloads: 126

Don't ask me what the "Bounds" means, because I do not know. I'm not sure I ever knew. This was a pretty massive layered piece with impressive strings and percussion that kept building and building until it breaks and goes into a darker theme...with more strings and percussion. Then I tried to go to a lighter theme and lost inspiration as is apparent.
 


Terra Instabile 3-27-02
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Description
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Status: Alpha/Abandoned
Media Format: Music (MOD)
Downloads: 114

This was going to be a tie-in or a theme for some gay, medieval-fantasy story that my friends were writing, but they lost interest and so did I. It started out really well, though. I envisioned a scene in a foundry where men are making the ultimate sword. Then a heavy drum track comes in and the sword is used in battle by the hero. The last part was supposed to be when the hero comes back ...
 


GiS Missions 3-05-02
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Description
Images
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Status: Release/Abandoned
Game: Delta Force 3
Downloads: 111

These are a couple of missions I did back in 2002, but never officially released. They use a custom terrain based off of the standard GI1 (Grass Island) terrain, hence my version is called GiS. There's not really any story to these two missions (none that I can remember anyways). I was just interested in creating some intense helicopter and jungle combat scenarios, and I think it shows. At the ...
 


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