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Snake's PODBot Waypoint Pack 1-07-03
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Status: Release/Final
Game: Counter-Strike
Downloads: 153

This is just a pack of waypoints for use with the popular bot for vanilla Counter-Strike, PODBot. One year while I was on a CS trip, I found it a fun challenge to lay out waypoints on some maps that either didn't have any or the ones they had were shitty. These waypoints should all be of high quality; I tried to get really creative with them, finding all those little camping spots and every ...
 


GTA3 Snake Skin 1-01-03
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Status: Release/Final
Game: Grand Theft Auto 3
Downloads: 65

I was tired of playing as someone who looked like a mute, ignorant, long-time crack addict in GTA3. This mod replaces him with my best effort at a Snake (me) skin. It looks snake, it looks like a pro--a middle-class criminal with brains. So, if you're tired of playing with the crackhead, give Snake a try. Notice the classic, blue coat, the airwalks, typical jeans, glasses, and skin so white that ...
 


Snow 2002 12-05-02
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Status: Release/Final
Media Format: Video (DivX, MP3)
Downloads: 103

Almost a year after the first, I did another snow video. I was a bit lazy that day, though, so I only managed to get evening shots. It's a little rough in retrospect. Filming at night brings the quality down; but it also just feels less inspired. However, I did find that shadows on the snow are really neat, because they're so clean and contrasting. The music selection for this one was again a ...
 


jDoom Texture/Mod Pack 10-20-02
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Status: Release/Abandoned
Game: Doom
Downloads: 248

This is a pack of 37 redone, high-resolution flats (floor and ceiling textures) I did for the jDoom port. It's mostly just for the first (shareware) episode of Doom, though. The pack also contains a mod that provides custom, per-level fog settings and another that emites fumes from nukage barrels and pools. Kickstart addon files are included.
 


S&L Quake 3 Bots 9-10-02
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Status: Release/Final
Game: Quake 3
Downloads: 114

Back when Q3 was still one of my favorite games, I decided that I'd add a bit more personality to it by putting bots in that were modeled after myself and my friend Loogie. They both took a couple days of tweaking to get right, but they should act fairly similar to playing against Loogie and I when in Hardcore difficulty. They also have custom bot chats modeled after things we said at that time. ...
 


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