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Unreal Soundtrack 12-16-10
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Status: Release/Final
Game: Unreal
Media Format: Music (MP3)
Downloads: 948

This is a selection of 16 tracks from the games Unreal and Unreal Tournament that I converted from MOD to MP3 at the same time that I did the Deus Ex Soundtrack. So, the conversion process was much the same: cleaned up samples, arranged, recorded, encoded to V3 VBR MP3.

The tracks present in this ...
 


Hurtgen Forest 11-28-10
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Status: Release/Final
Game: Company of Heroes: Opposing Fronts
Downloads: 375

This is a fictional skirmish set during the Battle of Hurtgen Forest that occurred during November and December 1944.

Although this is a small map, it is so highly detailed and carefully crafted that I believe it comparable to Relic's own professionally-made maps. I started building the map more than three years ago, inspired by the Operation Market Garden map "Best".

...
 


File Lister 6-27-10
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Status: Release/Final
Language: Visual Basic .NET
Platform: Win2000/XP, Win Vista/7
Downloads: 1140

This app was born out of my frustration with Servant Salamander's half-assed file list utility that wouldn't traverse subdirectories. I needed a list of files from a directory with over 300 subdirectories, so I sure as hell wasn't going to do each directory individually. Like some applications I've done before, this one has been beefed up more ...
 


Diablo 2 Mods 4-17-10
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Status: Release/Final
Game: Diablo 2
Downloads: 1384

This a selection of modification I've done for Diablo 2 1.12 (and now 1.13). They're mostly small gameplay tweaks or fixes that you can mix and match with each other or mods from other authors as you see fit. See the Readme files in their respective archives for more detailed descriptions. ...
 


Cursor Lock 10-10-09
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Status: Release/Final
Language: Visual Basic .NET, C++
Platform: Win9x, WinNT, Win2000/XP, Win Vista/7
Downloads: 2820

Cursor Lock is a utility program that confines the mouse cursor to a selected area on the screen. This is most useful in multi-monitor setups, addressing a common oversight in some applications (mostly games) whereby they allow the mouse cursor to drift into other unwanted screens. In video games, this can also lead to minimizing the game window ...
 


Monitor Standby 4-10-09
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Status: Release/Final
Language: C++
Platform: Win9x, WinNT, Win2000/XP
Downloads: 217

I made this simple app as a replacement to using the blank screensaver when I'm leaving the computer (usually for the night). Instead of the monitor(s) eventually going to standby after a certain idle time, they'll go immediately when you run this program. This saves power (since I know I won't be back for awhile) and keeps the backlight glow from ...
 


Half-Life 2 G-Man Conversion 4-05-09
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Status: Release/Final
Game: Half-Life: Source
Downloads: 927

This a port of the G-Man from Half-Life 2 for use with Half-Life: Source. If you want to get technical, the materials and geometry are from HL2, while the skeleton and animations are from HL:S.

The decompiled model source is included but not needed for the model to work in-game. It's made available merely to help any other modders. ...
 


Snake's Alarm 1-28-09
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Status: Beta/Work-in-Progress
Language: Visual Basic .NET
Platform: Win9x, Win2000/XP
Downloads: 276

This program was the answer to all the problems my previous "found on the internet" alarm program had (see images). My alarm focuses on reliability, ease-of-use, and useful features so that the user is always alerted in the appropriate manner of their choosing and with minimal hassles. The features from the Documentation follow. ...
 


VB.Net Config File Module 1-19-09
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Status: Release/Final
Language: Visual Basic .NET
Downloads: 238

Microsoft says:
Note: This function is provided only for compatibility with 16-bit applications written for Windows. Applications should store initialization information in the registry.
-GetPrivateProfileString, MSDN Library (Jan 2006)
WRONG! Applications shouldn't store their settings in the registry. It centralizes ...
 


Deus Ex Soundtrack 11-10-08
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Description
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Status: Release/Final
Game: Deus Ex
Media Format: Music (MP3)
Downloads: 3209

This is the complete original Deus Ex soundtrack which I have converted to VBR MP3 format. I did this compilation because the official soundtrack is missing a large number of tracks, and some of those that are present are not the same versions from the original game (probably closer to the PS2 versions).

But this isn't just a straight ...
 


Banner Army Reforms 7-14-08
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Description
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Status: Release/Final
Game: Age of Empires 3
Downloads: 151

I was always turned off by the Chinese civ because it forced the player to create units in mixed groups (Banner Armies). So, this mod allows you to train Chinese units individually as with the other civs. In addition, all Home City cards affecting Banner Armies have been modified to affect their respective individual units. The Summer Palace wonder still trains units in Banner Armies, though--I ...
 


Deus Ex: Invisible War Font 6-19-08
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Status: Release/Final
Downloads: 356

This is a font I made from the Deus Ex 2 in-game font, which was basically just a texture file (first image at left) that the game cuts up into individual characters. I wrote my own program to do the same thing, but get it into a more usable font format. Feel free to use it in whatever you like; however, it only looks good from about 10pt to 18pt due to the small size of the original characters and inaccuracy of converting to a font.
 


Gatling Guns for All! 5-31-08
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Status: Release/Final
Game: Age of Empires 3
Language: Visual Basic .NET
Downloads: 202

In a nutshell, this gives all European civs access to the Gatling Gun unit without needing to revolt.

I found that since TAD's release with all the quirky new Asian civs and strategies, the European civs were feeling a bit bland. And since I never revolt because it seems too risky, I thought I could liven them up by enabling the ...
 


Snipers v2 7-04-07
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Status: Release/Final
Game: Starcraft: Brood War
Downloads: 327

Snipers is a scenario for Starcraft: Brood War that I started way back in 2002. Because of the general complexity of getting the scenario scripts to function correctly, it took four years of occasional work in bursts to finish. The concept of this scenario is sort of like some of the others I've done where you start with some hero units (this time named for my old friend Quelog and I); however, ...
 


GTA3 Subdued Gangs 6-30-07
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Status: Release/Final
Game: Grand Theft Auto 3
Downloads: 112

This mod makes the gangs in Liberty City less troublesome by limiting them to only melee weapons. The main reason for this mod is to prevent your cars from being shot up as you drive through gang territories, especially when doing vehicle missions. However, stopping in or walking through gang territories is still dangerous--a swarm of bat-toting mobsters is no picnic.

But to make sure ...
 


No Hunger Mod 6-15-07
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Status: Release/Final
Game: Stalker
Language: Visual Basic .NET
Downloads: 136

This modifies the game STALKER so you don't have to eat anymore. Personally, I see no gameplay value in forcing the player to eat every hour or so; it's just an annoyance.
 


MBM CSV Log Formatter 5-22-07
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Status: Release/Final
Language: Java
Platform: Win9x, WinNT, Win2000/XP
Downloads: 120

This is a program that will take a Motherboard Monitor (definitely works for 5.3.3.0) High/Low log in CSV format, parse it, and output a properly formatted CSV file with only data in individual columns and each reading on a different row, suitable for import into a spreadsheet. This program was used to support a column I did on PC air cooling, ...
 


Super Mario 3 Battle Mode Level 5-04-07
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Status: Release/Final
Game: LieroX
Downloads: 139

This is a level I did for LieroX that's basically just a port of the battle mode screen from Super Mario 3. It fits into one screen horizontally and is great classic gaming fun with the 8-bit weapon mod.
 


Jungle War Level 5-04-07
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Status: Release/Final
Game: LieroX
Downloads: 106

This is another LieroX level but with an original design. It is a really wide-open, expansive level with a lot of destructible trees and vegetation plus two bases on the edges. It's great for mortar-only games. 4 to 8 players are recommended.
 


Dungeon Crawler II 1-17-07
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Status: Beta/Work-in-Progress
Language: TI-Basic
Platform: TI-83/84
Downloads: 306

Dungeon Crawler II is the technical successor to Dave Marsh's "Diablo 83: Dungeon Crawl", being that it was built off of the same code and rules. However, it is to be a complete overhaul of the game that will add even more RPG elements to a mere TI calculator game.

What's complete so far in this beta version:
-Grid maps (with 10 ...
 


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SnakeByte Content Browser 2.0b (bld 12-4-10)