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Snake's Set Items 0.7 7-10-06
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Status: Beta/Abandoned
Game: The Elder Scrolls: Oblivion
Downloads: 215

This mod will add set items to Oblivion like the ones in games such as Dungeon Siege 2 and Diablo 2: the more of a set you've got equiped, the more bonus effects you receive. See the included document for a complete item and bonus listing.

So far, this mod includes two sets, one designed for Thieves and the other for Mages. I did this mod because I find the items in Oblivion to be ...
 


Lightning Speed 1.11 7-06-06
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Status: Release/Final
Game: The Elder Scrolls: Oblivion
Downloads: 1135

This makes ranged shock damage spells travel at lightning speed. I made this mod because I thought it sucked that the shock spells looked more like a sneeze than a lightning bolt. This mod makes the lightning projectile about six times faster, meaning it can go about 100m in a second. So it's not quite lightning speed, but if it was set any higher, you wouldn't see the bolt at all.

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Austerlitz 5-23-06
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Status: Release/Final
Game: Rise of Nations
Downloads: 197

This scenario originally began in hopes that it could be entered into the RoN Heaven "Napoleonic Era Scenario Design Contest" of Feb. 2004. I spent many days just setting up the scenario based on historical records and maps. Everything was as historically accurate as is possible in RoN. But then I realized that the AI could not handle the scenario nearly effective enough, and I didn't have enough ...
 


Pinch Purse Spell 5-04-06
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Status: Release/Final
Game: The Elder Scrolls: Oblivion
Downloads: 139

This mod adds the Pinch Purse spell for purchase from Trayvond at the Cheydinhal Mages Guild. Pinch Purse causes the targeted NPC to drop their gold in a purse. It's a spell for mages that want to moonlight as a thief. However, the purse only holds the gold from the NPC, not keys or other useful pickpocketable items.

The purse will disappear when you take the gold from it. If the ...
 


Uber Resources T&P v2 9-24-05
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Status: Beta/Abandoned
Game: Rise of Nations: Thrones and Patriots
Downloads: 187

The original purpose of this mod was to make the rare resources worth fighting for by doubling their usefulness. The bonus effects have been balanced to make all rares equally useful. Merchants also got a stat increase to make them more robust given that the rares are more desireable. In the second version of this mod, I added the rares from the T&P Expansion CTW Campaigns. However, those rares ...
 


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