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Snake's Set Items 0.7 7-10-06
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Status: Beta/Abandoned
Game: The Elder Scrolls: Oblivion
Downloads: 215

This mod will add set items to Oblivion like the ones in games such as Dungeon Siege 2 and Diablo 2: the more of a set you've got equiped, the more bonus effects you receive. See the included document for a complete item and bonus listing.

So far, this mod includes two sets, one designed for Thieves and the other for Mages. I did this mod because I find the items in Oblivion to be ...
 


Lightning Speed 1.11 7-06-06
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Status: Release/Final
Game: The Elder Scrolls: Oblivion
Downloads: 1135

This makes ranged shock damage spells travel at lightning speed. I made this mod because I thought it sucked that the shock spells looked more like a sneeze than a lightning bolt. This mod makes the lightning projectile about six times faster, meaning it can go about 100m in a second. So it's not quite lightning speed, but if it was set any higher, you wouldn't see the bolt at all.

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Snake's RS Cursors 6-07-06
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Status: Release/Final
Platform: Win9x, Win2000/XP
Downloads: 225

Originally made October 2001, my cursor set has been updated a few times over the years to have a better installer. However, the cursors themselves are still the same ones created in 2001. The set was originally designed to match a popular system icon pack called "RS". I don't know what RS stands for, but it became a moniker for my cursor set, too. It's been updated to work with XP and variable ...
 


Snake's Data Rate Calculator 5-30-06
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Status: Release/Final
Language: Visual Basic 6
Platform: Win9x, WinNT, Win2000/XP
Downloads: 206

This is a very simple app that I coded in one day because I was tired of trying to remember all the connection data rates and doing 6 steps in a calculator to figure out how long it would take to transfer some data. You can select from predefined data rates in the list or select "Custom" to enter your own. Then you enter the amount of data you ...
 


Austerlitz 5-23-06
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Status: Release/Final
Game: Rise of Nations
Downloads: 197

This scenario originally began in hopes that it could be entered into the RoN Heaven "Napoleonic Era Scenario Design Contest" of Feb. 2004. I spent many days just setting up the scenario based on historical records and maps. Everything was as historically accurate as is possible in RoN. But then I realized that the AI could not handle the scenario nearly effective enough, and I didn't have enough ...
 


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