This is a collection of my own mods for Stardew Valley that you can pick-and-choose from to suit your needs. All mods require the ubiquitous SMAPI (Modding API) to work, so make sure you install that first and follow its instructions. That’s really all there is to it.
Better Weapon Stats
- Example 1
- Example 2
- Guide to weapon stats
This mod shows more useful weapon stats on the weapon tooltips. It overrides the existing tooltips to show the new stats.
I always felt like the vanilla tooltips were especially confusing, perhaps even intentionally so as to contribute to the overall mystical feel of the game. For example, you could have a sword with -4 Speed be somehow faster than a club with +4 Speed. And also, the critical chance and power values didn’t convey at all how they affected your damage. +2 Critical Chance? +25 Critical Power? What do those values even mean?? So, I just always used whatever sword had the most damage since they felt the most powerful. But are they?
This mod will demystify all those ambiguous weapon stat values by showing critical chance as a percent, critical power as a multiplier, and speed in attacks per second. It will also calculate out the average damage per hit, taking into account buffs, critical hits, professions, and enchantments; and it will calculate the DPS (damage per second) by multiplying the average damage by the attack speed. Finally, it will show the knockback value for all weapons (and call it “Knockback” instead of “Weight”), taking buffs into account.
Better Collection Sorting
This mod fixes the poor ordering of the Collections tabs (especially the Items Shipped) that makes it difficult to both figure out which items you’re missing and look up specific item properties. It adds five different sorting methods that you can switch between by clicking the selected collection tab. (Right-clicking the tab will go to the previous sorting method.)
- Logical Sorting – This is a hand-crafted ordering of items that puts them in the most intuitive and useful order possible, typically by properties such as category, season, name, location, building, similarity, etc.
- Alphabetical Sorting – Sorts by item name so you may quickly look up a specific item.
- Price Sorting – Sorts by item price so you can see what’s worth the most.
- Count Sorting – Sorts by number of times you’ve shipped/caught/found/cooked an item.
- Color Sorting – Sorts by the internal color of an item. Mainly just looks cool, but can also help you choose dyes.
Custom Ordering
The ordering of items in the “Logical” tab is loaded from a simple text (JSON) file for each item tab. If you wish to modify this ordering, you will find these files in the assets folder of this mod’s data. Just open them in the text editor of your choice—even Notepad will do. Then just move the lines around to fit your desired order. All the items are labeled with their name so it’s easier to tell what they are.
You can also modify the order of color sorting by editing the color_sorting.json file. It’s currently ordered by Red to Violet, Prismatic, White to Black.
If you have SMAPI set to output debug messages, you will see messages about how many items were loaded for each type/tab when the game loads. You may also see messages whenever you sort a tab about any items that were left out of the ordering, so they can be fixed.
Alternative Cooking Order
The default “Logical” ordering of the Cooking tab is by buffs. However, there is an alternative order included that sorts by type of food, e.g. sweets, seafood, breakfast. While this alternative order is less useful from a gaming perspective, if it’s what you prefer, then just rename the cooking_sorting.alternative.json file in the assets folder to cooking_sorting.json (and rename the existing file to something else).
Cleaner Shipping Sounds
This mod removes the hissing from the sounds that play when you put items into the shipping bin. The hissing might not bother most people, but for those experienced with audio editing or creation, it will be all you can hear. Requires the Content Patcher mod framework.
One caveat for this mod: pitch variations don’t work currently with replaced sounds. It seems like an issue with Content Patcher or the game itself.
More Ladder Sounds
This mod makes is so that uncovering ladders (and holes) by breaking rocks produces the same sound effect as uncovering ladders via monster death. This gives a consistent audio cue whenever ladders (and holes) are found, which I find more pleasing and helpful.
Changelog
# Better Weapon Stats 0.9.5
* fixed a display bug with knockback not being rounded
* changed the weapon enchantment displays to be more useful
* added more thorough measurements for box sizing
* added translation support and rough translations
* added update check support