Playlist: Week of May 28th – Snake

Ok, I’ll try to make this one a tad bit longer than what I’ve been putting out lately. As you’ve probably noticed (and if you haven’t, you’re just a dumbass; no other explanation, except you’re a dumbass!), it’s been TFC madness around here! Damnit! (that was a random “Damnit”, just for your enjoyment) I can barely find time to play TFC with constantly maintaining and upgrading our clan subdirectory; yes, I said constantly, because we’re one of few clans that are actually all about being a “Clan” (Definition: a clique, set, society, or party of common descent (TFC) that work to better themselves). And just to liven up this playlist, I’ll tell you another TFC story or memento if you will: I was playing on this rather shittily made map called “Airport” with most of clan S&L (Gandalf, Loogie, and Snipy), and made 3 headshots and 5 normal sniper kills. Those 3 headshots added to my previous amount to give me a grand total of 4 headshots. So, that was cool.

But, I also did some sleeping around this week with some other fine games! Half-Life Single Player has occupied a large chuck of this week’s time, I got all the way from “Blast Pit” to the middle of “Surface Tension”. I also have been refining my sniper skills in Unreal. Taking advantage of the Botmatch feature and a few ammo cheats, I came up with 35 decapitations, and about 20 regular Sniper Rifle kills on 30 minutes of play. Since the best way to kill an advancing bot is with a good headshot, I got a lot more of those. Unreal basically sucks except for the Botmatches, they rock! And what’s the deal with that lame-ass “Bio-Rifle”?

Damnit!

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