Jan 18, 2001

Yep, you heard it right. I proposed we start some kind of “Monthly Local LAN Party” to Loog the other day. Of course, Gand the Cock is just finding out now because he has to sit away from Loog and I at lunch (like he’s ashamed of his Masters). Loog and I will start off next Friday with testing our kit and making sure we know how to set everything up. Hopefully, we’ll be able to get it set up and all of our need-to-be-transfered files finished in an hour, and play some TFC sniper wars and Doom, but mostly UT (not enough players? just add bots). Loog will be commanding the blue bots and myself the red. Of course, we will also be naming the bots after clan members, so when you see the screenshots of the matches, don’t freak when Quedog has a 0 ping.

I just finished a major advancement on 2fort-UT! One respawn room for each team is complete (so no more of that respawning in the heat of the battle crap. And, I went ahead and switched it from DM to CTF and added some temporary flags near the front bottom floor of each base. I’ll put it up tomorrow. The only really large bug I see is in the water; occasionally, a bot with a flag will jump in the water and of course can’t use the translocator cause he’ll loose the flag. What ends up happening is a “Water Deathmatch” as I call it (wouldn’t that be a cool DM, nothing but underwater with scuba gear and weapons all around) as the team whose flag has been taken will only try to get it back. This only results in unending DM when just bots play, it’s fine when I play, too. I also have to put the respawn and resupply doors on the blue side, so that’s the goal tomorrow before beta release 0.40. It’ll be on tomorrow’s news.

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