Jun 20, 2001

This is the last thing today, I’m serious! I’m gonna go to bed after this and dream of fragging. A week ago I made a rough sketch of a planned Infiltration Deathmatch map after my English exam, it’s called DM-INF-Underworld. I believe I may have mentioned the idea to Quelog a couple weeks ago, but anyways, it’s based on a city sewer system. 50% of the map will be in darkness or near darkness (less than 64 light brightness) and CQB is the name of the game. I really want the P90 to (literally) shine in this map and to keep the damn M203ers from launching nades all over the place (which I will accomplish by putting in 3 different levels of sewer tunnels). The only tactics that you’ll have to use are listening for footsteps and effective use of lighting (or the lack of).
Alright, there’s your background information, now go check it out. downloads/sketch-lev1a.jpg (117kb) I know what I want certain bits of this map to look like, but am having trouble putting it all together. Give it a look, tell me if you like the idea so far.

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