Not much has happened, really. I’ve been playing a lot of games lately and done some additions to the top frame as Que said. I also deleted about 10 DemoBoard reviews after an incident last week. But it functions and looks more like the Glossary now, so it may have been worth it. 😉 I managed to save my most recent review when I fucked it up, though. I put Return to Castle Wolfenstein through its paces; review here.

I’ve been playing a lot of Unreal Tournament with my score of mutators (Akimbo Arena, Pinata, Relics, MoreGore, etc.), Counter-Strike with PodBot, Rogue Squadron 3D, Freespace 2 (a really awesome space combat sim, got a 93% from PCG), and a demo called Balistics. For PodBot, I’ve been doing a lot of waypointing; it’s really relaxing but still challenging. I’ve done about 4 maps so far (de_aztec, de_descent_v2, de_inferno, and cs_assault2k) and will release a pack of them all in a few weeks. I try to get really creative with my waypoints, finding all those little camping spots and every possible place you can get the bots to jump to (especially in Assault2k). Freespace 2 is the phatest flight sim I think I’ve ever played, and the graphic settings on this GF2u can be cranked to the highest possible point and look really stunning. 😮



I think that’s all. The nav has returned to its previous state until I get some of the bugs out of the new nav.