Author Archives: Snake

STFU

Here’s the new gfx set for the site. It’s only half finished and there’s not any accompanying css script for it, either. I struggled to get the buttons done tonight, but did get them completed for tomorrow’s traffic. Like the last set, this is optimized for resolutions between 800×600 and 1024×768; anything higher than 1024×768 will loop and clip the textures. :(

I wanna start recoding the Demoboard for the new Glossary Feature next weekend (got a project to work on for school this weekend). Initially, it should have more than 100 terms. Should be quite nice for you llamas (llama will be defined as well). ๐Ÿ˜›

Oh, and…shut the fuck up, Loog! ๐Ÿ˜ก

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Ownin games.

In the last week, I have beaten Soldier of Fortune and Max Payne.

Soldier of Fortune was okay, but the gore gets sort of boring about half way through. Instead of blowing off specific body parts, I’d just blow their heads off to fly through the levels as quickly as possible. There was this one time that I had shot both of a guy’s legs off and he was lying on the ground screaming and just wouldn’t stop; so, I threw a knife in his head and that seemed to shut him up. That was pretty cool. Time to beat SoF: 13 Hours

Max Payne is something special, though. If you have the hardware, you owe it to yourself to somehow obtain and play this game. Personally, I have absolutely no trouble setting every option to High (except Geometry), even FSAA, and it looks amazing. The immersive story, the revolutionary graphics, and of course the exceptionally swooby bullet-time and dodging made me hooked on Max Payne for the entire last two days until I completed it at 11:00PM yesterday. Quite an experience. Time to beat Max Payne: 16 Hours. Loogie still isn’t done with it and he’s had a week longer to play…llama ding. Here’s some phat screenshots that aren’t about the game’s rats:

Yes, I like the Ingrams.

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It’s Saturday, folks…

…and the boomage continues.

Last night, I fell asleep at around 8P-freakin-M, yet didn’t wake up today until just 5 hours ago. ๐Ÿ˜• I’m all sleeped up and ready to work, though. ๐Ÿ˜‰ I’ve already done a large revision to the VT6X4 Tweak Guide and as AXS is telling me, it’s already pretty popular. Yesterday, I uploaded all the pics from the 31st (codenamed S3, remember) and you can use ImageFolio to browse them in alphabetical order here. The Column for that is still pending, but will be easier to follow and in chronological order.

Now to retract and poke at the previous two posts. ๐Ÿ˜› Loog, I can’t even follow 30% of your post. If you’re gonna go off on a tangent or a cosine, make it a Column with schematics and such. And, the glossary will be lucky to appear before Christmas, cause it’ll have to be a totally new database. Que didn’t put any link to his Photo Album subdirectory, either; it’s here. And Que, why is Halloween an Atheist’s Christmas? Are you trying to say you’re a Satanist? ๐Ÿ˜ฎ It’s just another holiday for me.

And finally, I awoke today and found a Judith Owen Limited Edition CD to open. I popped it in the Creative and have been looping it for about 4 times. It’s just that good and every song is the best song. Well, Get Into It is still my favorite. If you want to give it a listen, mail me (Snake) and I’ll hook you up on Aimster.

Back to my boomage…

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Happy Halloween from S&L

Right, so…I’m getting tired and have stuff to do; therefore, here’s the brief news: had some friends over earlier for a little…I dunno, it was something (known as codename S3, and not related to the graphics company). Anyways, as a cheap/quick Column, we burned Loog’s old Packard Bell POS (not the whole thing, just the mobo, cpu, and sdram). Alcohol burns well, BTW, and works a helluva lot better than hairspray that was used on our previous Halloween destruction Column. Alright, so here’s the best pic we got and then the crew (or band, gang, horde…wtf do you call us?):

ยตhhhh…Oh, and the column will be up just as soon as I retouch the pics, make thumbs, and throw together some html. Out, b…

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Demo Review

Reviewed Startopia. Got a 7 umm….umm….ummmmmmmmmm….. uhhhhh…ummm…ummm uhh…wha’bout ummmmmm….uhhhh…. Ok, just wanted to take up two lines. ๐Ÿ˜›

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MBM 5.1

That’s right, there’s a MBM 5.1. The biggest new feature is the CPU tab and the CPU usage readout. Pick this mother fuck up from LiveWire Dev. I’ve got a new thingy going with MBM so it uploads an interval log every 5mins. http://www.s–l.com/Interval.html That should be interesting to look at in the morning. ๐Ÿ˜‰

Oh, and I forgot to mention, I beat Deus Ex for the 3rd time on Wednesday. Now, I’m playing through Unreal. I never remember it being this unstable in Software Rendering. ๐Ÿ˜• I crashed out of it once and another time the screen went garbled. Oh well, I guess I can stand a little fuck up. Deus, though…spotless; especially in 32-bit.

I’m hittin it. Nite, bitches. :)

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