Author Archives: Snake

Jun 22, 2001

And my great accomplishment for today is…

tfc-rank.zip (31kb)

I finally sat down and coded half of the first official ranking system, this one being for TFC. I started at about 1:30 earlier in the night, so that’s 11 hours of programming time put into 350 or more lines of code. This version doesn’t do any of the ranking calculations, but reads and writes from the member database.
So, try it out! The password to edit the database is “yoda” (without the quotes, of course). Sorry you have to type it every time you edit the database; later, I hope to get the program to write to the config file that you’ve entered the correct password. Please let me know if something seems unclear or you’ve found a bug. For added fun, type “x” in the main menu.

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Jun 21, 2001

Okay, I think I actually fixed the mail server this time. Our host kinda has two entirely different mailing servers running at the same time, one is fully functional (but confusing as hell) and the other just sends forwards. Feel free to send mail to us to try it out, though.

I also had the pleasure of playing Infiltration with a member of the INF Team a few hours ago, Funkstylz; one of my favorite mappers and interviewee on INF-Radio. Being that he’s from Australia, he was playing on the DS clan’s Perth server. You know what, though? I OWNED funkstylz!!! Except on DM-INF-Kosovo, but he had the unfair advantage of making that map.

Anyone else tired of Loogie bitching at me?

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Jun 20, 2001 #3

Wow…and I thought last week was a slow week. I couldn’t find anything tech news worthy to post. Of course, if you’re hard up for news, [H]ardOCP always has more than anyone could possibly read. My report card came the other day and since I actually passed all my classes, my parents got me a digital camera. And, I think they should have saved their money for food and electricity, cause umm…this thing sucks. The only thing good about it is that I can take a picture and have it into Paint Shop Pro 7 in less than 30 seconds. That said, the thing sucks so bad that it doesn’t even have a flash and the resolution is 320×240. Ack! Here’s the best picture I could take with it:

I have to swivel my desk lamp up to provide enough light to see anything. Note that I was getting frustrated with the bastard when I took that picture (explaining the weird expression). Oh well, the camera makes a nice monitor ornament.
I know all you lamers don’t know the significance of my “slapping with a trout”, so here’s a screenshot from MIRC that should show you. Voila!

I did the Serious Sam demo review, but haven’t gotten around to the others cause I need to do some more playtesting. I also plan on making so additions to the downloads section and maybe soon the elderly links section. Adios, las perras!

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Jun 20, 2001 #2

Holy what the fuck? Mick Rippon has a new site and I didn’t know about it!! I just saw it and was so fucking amazed that I ran to tell you, but it looks badass. Geez…lemme go look at this stuff. You do the same…

http://www.mickrippon.com/home/index.html

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Jun 20, 2001

This is the last thing today, I’m serious! I’m gonna go to bed after this and dream of fragging. A week ago I made a rough sketch of a planned Infiltration Deathmatch map after my English exam, it’s called DM-INF-Underworld. I believe I may have mentioned the idea to Quelog a couple weeks ago, but anyways, it’s based on a city sewer system. 50% of the map will be in darkness or near darkness (less than 64 light brightness) and CQB is the name of the game. I really want the P90 to (literally) shine in this map and to keep the damn M203ers from launching nades all over the place (which I will accomplish by putting in 3 different levels of sewer tunnels). The only tactics that you’ll have to use are listening for footsteps and effective use of lighting (or the lack of).
Alright, there’s your background information, now go check it out. downloads/sketch-lev1a.jpg (117kb) I know what I want certain bits of this map to look like, but am having trouble putting it all together. Give it a look, tell me if you like the idea so far.

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Jun 15, 2001 #2

Fucking goddamn son of a bitch shittin’ finally, school is out for Loog, Gandalf, and I. This school year was like an anal plague of diarrhea that wouldn’t stop, no matter how much you wiped your ass. Since it’s over with, I’ve been able to get some stuff done that I wanted to. Yesterday, I tested and tweaked with the VT6X4’s BIOS for hours and eventually came up with a stable and speedier solution that I’ll have outlined in an upcoming Guide Column. I say speedier cause I bumped up the Front Side Bus to 140Mhz which yielded 33Mhz more processing speed. Only a slight increase, but damned if I still can’t reach 150Mhz FSB. There’s a bottleneck somewhere in the AGP or RAM bus and I intend on finding it sooner or later.

Anyways, I finished two new Ghetto Articles that can be found here. The first is a follow-up to the intake system and the second is an extremely badass hardware execution. I had a lot of fun with these latest mods/trashing, so I hope you have fun reading them.
I think that’s about it, no time for the news because I’m getting pretty sleepy and all. But, you’ve probably noticed the recent graphics set change. Of course, the last was the sky set and this is the fire set. Kinda reminds me of a volcano or something. Enjoy, but please don’t steal it for your own uses, llamas.

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