Author Archives: Snake

sig2html

Well, it looks like I’ve finally completed an app for public release, haven’t done that in a while (not since msnfixxxer). I went all out for this one, though. I could have just made a simple 50KB app that had a cheesy GUI and no user options, but I didn’t, I made a highly functional app (with 4 ways to convert: command-line, shortcut keys, popup menu, and the standard buttons) and tons of user-definable options.

“But what does it do?”, you ask. Well, sig2html takes the signature calculation output from the popular sig2dat app and converts it to HTML in a tabled form, with as many customizations as the user desires. You can preview the HTML output in your default browser, copy it to the clipboard, or save it to a file. Then, all the user has to do is upload their page as to show what files they have (good for music) and give an easy way to add these files to a visitor’s downloads.

Here’s an example of what sig2html can do: http://www.s–l.com/snake/south-park_dl.html

You can download sig2html here. It contains adequate help to get you started. :)

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When Hard Drives Go Shitty: An XP Story

Around Saturday night, I was playing the Sims (don’t laugh! this game is crack) and copying music from my Seagate slave to the Sims’ stations directory on the Maxtor master. Then I noticed an odd stutter to the music in SCMPX, but I thought it was only because I had the game open currently. Still, it was odd, as SCMPX always runs with an above normal process priority (as dictated by my 1337 ShellMPX app). So, I go back to the Sims and it locks cold almost instantaneously. I restart XP and then the Sims has no sound whatsoever. And whenever I open an app on the Maxtor, SCMPX would stutter and it almost never skips, let alone stutter like that. 😕 By watching Task Manager, I could see that there was 100% CPU usage going down when there was disk I/O occuring. But no programs, even explorer.exe were using the CPU hardly at all. On Monday, I started assuming something was seriously fucked up, so I installed HD Tach, a great HDD benchmark that you can pick up here, and ran it on both drives. Here’s what I came up with:

These results were very disturbing, as you can probably tell. :( They showed the possibility for a total hard drive fault, given that the Seagate was unaffected yet the Maxtor was. To try to rule that out, I did a complete scan of the Maxtor, updated my 4in1 drivers (which are now in an executable form and called “Hyperion”…go figure), updated my SBLive driver package (which now comes with a hardware EQ and compressor…sweeeet), and did a factory recertification test. I thought that if a driver got corrupted, this would set it straight. But, it was still pulling 100% CPU and only 4MB/s in HD Tach. So, I slept on it and then decided at school to rule out a hardware fault by transplating the Maxtor in my sister’s new rig. I did, and it worked fine, luckily. When I went to put the Maxtor back in my rig, I reversed its bay position with the Seagate so I wouldn’t have to use my funky IDE cable voodoo anymore. Then as a final hope before having to reinstall XP, I scoured the XP newsgroups looking for someone with a similar problem. After about an hour, I came across a thread where the dude talked about having slow HDD performance and the answer posted was to reinstall the Primary IDE Channel. So, I Win+Break to Device Manager, look at the Primary IDE and sure enough, device 0 was listed as PIO Mode 1 (which tops out at 5MB/s and uses the CPU instead of the chipset/itself to handle transfers) instead of DMA Mode 3 (theoretical 66MB/s max). So I killed the Primary IDE Channel, restart (taking 1min 9sec), install it again, restart (taking 52sec), and everything is fine and dandy:

This compressor sounds really cool on rock songs, but is a little too problematic for most NIN songs, except for The Becoming. The more disturbing The Becoming, the better 😉 .

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Give your GTA3 some Snake.

I just finished a skin of myself for Grand Theft Auto 3 because I was tired of playing as someone who looked like a mute, ignorant, long-time crack addict. It looks snake, it looks like a pro; a middle-class cracker with brains. So, if you’re tired of playing with the crackhead, give Snake a try. Notice the classic, blue coat, the airwalks, typical jeans, glasses, and skin so white that you know this cracker has been playing GTA3 all week. Linkage. Screenage:

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Snow and Snipers

I’m a little late with the news of our glorious snow and ice, but consider this a postscript to that. I have uploaded the new video of the snow, for all of you broadband people. It has decent quality, because I used the DivX codec for video and MP3 for the audio (the background track skips, though; dunno why). Thing is, I recorded all three scenes during the night, and the camera didn’t pick it up quite that well. Still, it is just as good of a video as my last one. Download it with the pictures below before I have to delete it (14MB is a crunch on the 200MB of the server).

And now a followup on some even older news. Sniper, a scenario for SC: Brood War, has been uploaded. It is still not complete, but I have done some trigger adjustments, more balancing, and included documentation (with a walkthrough). I’m going to design the last objective, and then do some post production stuff, like a script which Que and I could read off, some other sound effect, intro vocals with Loogie (the dropship), outro with Bleys (the Battlecruiser), and all the sequencing for the aforementioned. So far, I’ve worked on this scenario about 30 hours, most of which was spent balancing the gameplay and figuring out how to make the best of triggers. One set of triggers that I did fix today were the ones for resource gain from kills. Now, all kills are used, as before if you nuked 8 guys at once, you wouldn’t get any resources from that. Linkage. Screenage:

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I sell int shirts.

Yes, that’s right. You can get your very own int shirt, right now! The only design at this moment is the “Snake Classic”, but more will follow, as well as other inventive shirts. Examples: VB programmer, lover of sporks, JavaScripter, no llamas, and “if you can read this, you’re too close” shirts.

More Int Than Int

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The S&L Timeline and Int

So, I said that I was working on this timeline thing early last month and I finally finished it today. There’s still like a whole year in there with no events but it’s awefully hard to fill them in without any record. Without further ado, I give those of you that care The S&L Timeline.

Also, an amazing revelation occured while Loogie was helping me find out when he created int: He didn’t create int. Quelog did. 😮 Yes, that’s right. Proofage below.

CHSquelog: int
LoogieMan 2: ?
CHSquelog: interesting
LoogieMan 2: ok
CHSquelog: a new word has been born
LoogieMan 2: it won’t catch [on]

Oh how wrong you were, Loogie.

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