Feb 3, 2001

Well, I’m gonna report on a few things. Infiltration is mighty damn cool. First off though, the installation/setup is a bitch. Luckily, I am a master at all things computer (except local area networks, obviously). After I got the first huge-ass download complete, I went ahead and played some UT deathmatch maps (as the maps have to be downloaded separately) and it’s pretty easy to get into the game. I recommend Barricade with 10 or 12 bots if you don’t have the time to download the 43MB maps.

The credit system in the loadout is rather interesting, either you can buy a sniper rifle (H&K PSG or Robar .50) and maybe a sidearm and ammo or purchase 2 sidearms, 2 SMGs, a Colt Rifle w/ M203 grenade launcher, another grenade launcher, an integral sepressor, 5 frag grenades, a knife, and all the ammo possible for every weapon (even sniper rifles, in case you pick one up). Of course, most would go for the second layout for the number of weapons and allout firepower. The .50 caliber rifle, though, is devastating against the cumbersome bots in the hands of a good sniper. Once I got the maps, I was really suprised, several of them are actually quite fun. Cuban Dawn has a CounterStrike feel to it, one team is in a house overlooking key chokepoints and the other has to prod their way into the house and hold these positions. It’s nothing but a deathmatch, but the developers hope to soon make it into something more assault-like. I haven’t had a whole lot of time to try out all the maps, but Installation is my favorite. The only thing is the red team’s bots seem to love suiciding at the beginning of the map by falling too far down, leaving it up to Snake to camp outside the blue base with my M203. Gibbies!!!

And, currently…I’ve gotten some new MODs. All the ones that Loog prescribed for me sound either like lousy rock or game music from an atari. So, Snake called up on some of his favorite artists at TiS for some goodness, the best being Martian Lovesong by Necros and Annie by Nighthawk. What’s totally amazing is that all of Nighthawk’s music has been given a 10, but one of the best trackers technically (Necros) is given ratings of 8 on a lot of his best stuff (most of it has been rated 5 times, though). So, if you get any new music, look towards the greats, not new, shitty artists.

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Feb 1, 2001 #2

Damnit!

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Feb 1, 2001

Well, all I have to say about the “LAN Party” is that it was FUBAR!!! YOU HEAR ME LINKSYS!!??!!!! FUBAR!!! YOU BASTARDS, WITH ALL YOUR EASY INSTALLATION BULLSHIT!!!

Ok, remember the old deathmatch map from Unreal called Tundra, well I’m fixing it up for use with UT. I changed all the weapons and powerups and added translocator points for the bots, but there’s some weird bsp stuff going on that wasn’t in the original.

I also have been sick, recently. For two days, I couldn’t even get up the strength to use The Serpent. Can you imagine anything more aweful? No, me neither. Today and yesterday, I’ve been feeling a bit better; played some UT and Firearms. As I finish this up, I’m about 5% away from finishing my download of Infiltration, a swooby-looking tactical mod for UT. It’s kinda like a more realistic Firearms, but only some testing can tell. Well, lemme get to that…cya, faithful 5 visitors.

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Jan 23, 2001

Sheesh, Snake talks way too much about 2fort. He’s got 2 pages worth of news here about it. I’m working on Castle Neuschwanstein, modeled after the castle in Germany, but I realized I did it wrong. Anyway, it’s time again for the weekly Deus Strats. Here goes…

Location: Paris, Metro Area
Mission: 9

The Money Game

-This entire area relies on the use of lockpicks, having discussions with people, and running all over the map getting money and buying things. At the start of this, you will pop out of a sewer. I won’t go into much detail with the combat aspect, but just remember: disable all bots with EMPs or switches, and use thermoptic camo whenever around MJ12 units. Talk to EVERYONE in the club in Building #13, and you will learn that Jocques can give you valuable info about the Illuminati, and that Nicolette DuClare is waiting for you outside. Use a LAM to destroy the door leading to a very useful supply room in the front of the club. Don’t buy the bioelectrical cell from Antoine. Also, remember that you can take wine from the bartender without getting in trouble. Bust open the back door with another LAM, and pay the guy who confronts you about your club entrance fee- if you don’t pay, the police may attack you, and you’ll get enough money later to make up for it. Then go through him and get the club key. Go to the helicopter outside, talk to Nicolette, and then go in the patrolled building next to the chopper. Talk to man in the bar downstairs, and you will get a job, to bring him some zyme. Go back to the heavily patrolled building, #15, which is next to #13. Break in, or follow a cop in, to the building, and open the hatch to get the zyme. Report back to the man, and you will get 100 credits. Now go up the stairs next to the chopper, and break in to the apartment. Get the credit chit on the dresser upstairs, and use another lockpick to open the case with the medkit, 2 chits, and datacube in it. You should now have about 1,500 or 1,600 credits. Go back to the club. DO NOT report back to Jocques, however. I All that information you learned from the nurse about him being important is garbage. You simply learn that a thief is in Building #11, and he isn’t even in town to confront. Now, go back to the girl who wanted financial help, next to the entrance bar. You have enough money, but you will get the option to explain that her hopeful residence is no good, and she will be grateful for this. Finally, hop in the chopper and fly to Nicolette’s Chateau. You will leave wealthy and skilled.

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Jan 22, 2001

Disregard Quelog’s bullshitting. The Infiltration manual didn’t cover putting the split files together, and even though it’s the easiest part, Que had to be a llama. It’s as simple as unzipping all of the split zip contents into a temp folder wherever (I put mine on the desktop), and then just running the batch file. At this point, you have one larger zip. Run that and extract it to that same temp directory, now you have an even larger UMOD file. Run that and now head to the manual.
Damnit, I was playing DX-Ball2 this evening around 7, because I couldn’t get online for our stupid-ass ISP not letting 2 users be on at the same time. Around board 20 of “Journey to the Sun” (I was playing in Kid-mode, mind you, cause it takes less time), I started getting sleepy and even so that I lost a paddle. But, I managed to finish and with a very nice score. I headed back to ModPlug and rested my eyes for a moment, but damned if Melodian didn’t put me to sleep. About 8pm, I fell out of my chair and wobbled over to my bed. I woke up at 2, so that explains why this post is so late. I’ve been trying to figure out the “speech # #-#” for Inf, cause it doesn’t make use of the command menu (or whatever it’s called, default is the V key). Now that I think about it, today was absolute fucking shit (speaking in terms of yesterday and tonight). I should have just slept all damn day to avoid having to wake up late from my mininap after I got to school and nearly getting a tardy, sitting through loads of bullshit that I didn’t understand in English and Algebra2, doing about a million time drills in Keyboarding, giving up the internet for 2 hours for my fucking sister, and having fucked myself up for sleeping so early. Damnit, fucking school is useless!!! I wanna get a development team together and stop wasting my life factoring the square of tri-fucking-nomials!!!

damnit

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Jan 19, 2001

Well, I promised you some 2fort and it looks like you’ll be getting it. I got the doors completed and tested the resupply defense guns, then I decided to add a special last minute goody, location names (you know, the string that tells you where your teammates are in CTF). It sounds easier to add than it actually is, requiring you to add zone portals and infos. The zone portals make the map look crappy in the editor, so I doubt much will be done to the existing map. I’ll be adding the rest of the level from the original, except something special I have planned for the flagrooms. I just hope that the bots will be able to handle getting the flag with my super defensive flag room. Anyways, download the map below or from the downloads page, when i add it tomorrow.

Dowmload 2fort-UT

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